!standard 13.3.2(19/3) 11-03-28 AI05-0247-1/04 !reference AI05-0145-2 !class Amendment 11-03-21 !status work item 11-03-21 !status received 11-03-17 !priority High !difficulty Hard !subject Preconditions, Postconditions, multiple inheritance, and dispatching calls !summary A variety of improvements to the model of contract aspects (preconditions, postconditions, and type invariants) are made. !proposal The wording of 13.3.2(19/3) makes it clear that the preconditions and postconditions (along with type_invariants, these are collectively called contract aspects here) that apply to a dispatching call are those of the actual body. However, this rule causes logical problems when contract aspects are added by multiple inheritance. Consider: package Pack1 is type T1 is tagged private; function Is_Valid (Obj : T1) return Boolean; procedure P1 (Obj : in out T1); procedure P3 (Obj : in T1) with Pre'Class => Is_Valid (Obj); private ... end Pack1; package Pack2 is type I2 is interface; function Is_Green (Obj : I2) return Boolean is abstract; procedure P1 (Obj : in out I2) is null with Post'Class => Is_Green (Obj); procedure P2 (Obj : in I2) is null when Pre'Class => Is_Green (Obj); procedure P3 (Obj : in I2) is null when Pre'Class => Is_Green (Obj); function Something_Green return I2 is abstract when Post'Class => Is_Green (Something_Green'Result); end Pack2; with Pack1, Pack2; package Pack3 is type T3 is new Pack1.T1 and Pack2.I2 with private; overriding function Is_Green (Obj : T3) return Boolean; overriding procedure P2 (Obj : in T3); overriding function Something_Green return T3; -- P1 and P3 are inherited from Pack1.P1 and Pack1.P3, -- respectively. private ... end Pack3; with Pack1, Pack3; procedure Main is procedure Do_It (Obj : in out Pack3.T3'Class) is begin Obj.P1; -- (1) Obj.P2; -- (2) end Do_It; O3 : P3.T3; begin Do_It (O3); end Main; The dispatching call to P1 at (1) will call P1.P1, inherited from type T1. This P1 has no postcondition, so Is_Green will not be called on exit from P1. However, the following call to P2 at (2) will call Pack3.P2; it will inherit the precondition from the interface. Thus Is_Green will be called on entrance to P2. If P1 returned a value for which Is_Green is False (perhaps because the programmer forgot to override P1 for type T3), the *precondition* on the call to P2 would fail. But that is bizarre; given the postcondition matches the precondition for the type of the calls, it will be totally mysterious to the programmer as to why the failure is there. It has been suggested that the contract aspects of an inherited routine ought to be considered the same as those for an overriding routine declared at the same point. (This would require nothing more than the compiler generating a wrapper at this point.) But that brings up a new problem. Consider the following: with Pack2, Pack3; procedure Main2 is procedure Do_It (Obj : in out Pack2.T2'Class) is begin Obj.P3; -- (3) end Do_It; begin Do_It (P3.Something_Green); end Main2; The effective precondition for the call at (3) (assuming that inherited routines have the same contract aspects as an overriding routine) is Is_Green(Obj) or Is_Valid(Obj). The call at (3) has to pass its precondition, as Is_Green(Obj) has to be true (based on the postcondition of Something_Green, which creates the object passed in). However, this means that we know nothing about Is_Valid(Obj): it might in fact be False. And if it is, the (inherited) body of Pack1.P3 is going to be mighty surprised to get an object that violates its precondition (since of course it knows nothing about Is_Green). The key to a solution is to realize that Preconditions and Postconditions are different and require different rules for dispatching calls. As we noted above, getting postconditions to work properly just requires ensuring that in any case where a postcondition is added by an interface that the added postcondition is reflected in the called routine. Any dispatching call would have to expect the same or a weaker postcondition; thus, it is OK for postconditions to be those of the body (modulo ensuring that the body evaluates any newly added postconditions). But this does not work for the preconditions of dispatching calls. The only precondition that the writer of a dispatching call can know about is that of the routine being called; that typically is stronger than the precondition of the actual body being called. It makes no sense to enforce any other preconditions at the point of the call of a dispatching routine (and, in particular to enforce a weaker precondition that might apply to some body). Moreover, since any body necessarily has a weaker precondition, this stronger precondition is the only one that needs to be tested to get consistency. For instance, in the example above, the precondition of the call at (3) is Is_Green(Obj) [as this is a dispatching call to Pack2.P3]; this is stronger than the actual precondition of the (implicit) body Pack3.P3. And it is completely different than the precondition of the (inherited) actual body Pack1.P3 (which is Is_Valid(Obj)). The precondition of the inherited routine seems wrong. But that's simply because preconditions can't change by inheritance; they have to be rechecked for inherited routines. The way to think about what is required is to imagine that the inherited routine was in fact written explicitly. In the case of Pack3.P3, the body would presumably look like: procedure P3 (Obj : in T3) is begin Pack1.P3 (Pack1.T1 (Obj)); -- (4) end P3; The call to Pack1.P3 at (4) has a precondition of Is_Valid(Obj); this precondition has to be evaluated at this call because the precondition of Pack3.P3 is weaker (Is_Green(Obj) or Is_Valid(Obj)). Thus we end up checking the precondition of the actual body in this case, not the weaker precondition of the body Pack3.P3. Indeed, the effect is to *and* the preconditions (since we also have to check the precondition expected by the interface dispatching call). OTOH, a dispatching call using an object of T1'Class does not need to check Is_Green at all. Note that if we are using Pre rather than Pre'Class, then the preconditions of a dispatching call need not have any real relationship. In that case, the existing rules are as good as any, and they have the advantage of working the same way for access-to-subprogram calls. There are additional problems. While logically preconditions are evaluated at the point of a call, the rules given in AI05-0145-2 don't allow that for dispatching calls. As noted above, we can fix that by only checking the stronger precondition of the denoted subprogram rather than the actual precondition of the invoked subprogram. But this is weird for Pre (rather than Pre'Class) preconditions; these aren't inherited and aren't necessarily subject to any "weakening" rules. Indeed, it makes more sense to treat Pre as an assertion that occurs at the start of the body rather than one that is combined with Pre'Class. As such, it provides *additional* requirements for a particular body. This means that Pre preconditions will have to be generated in the body (or a wrapper) for dispatching calls, while Pre'Class preconditions should only be generated at the call site. Finally, the wording given in AI05-0145-2 makes it clear that Pre and Post are not inherited. However, nothing is said about what happens to these when a subprogram is inherited. With the AI05-0145-2 wording, it appears that there is no inheritance of Pre and Post. Clearly, we want to evaluate the Pre and Post values associated with a subprogram when that subprogram is inherited, otherwise the body of the subprogram could be called without the preconditions it is expecting. Thus we need to make four changes: * change the rules for evaluation of Pre preconditions such that they are evaluated separately from any Pre'Class preconditions (and have to be True for a call to succeed); * change the rules for calls, such that Pre/Post are always evaluated based on the invoked body; * change the rules for classwide preconditions of dispatching calls, such that the precondition of the (denoted) call is evaluated, not the (possibly) weaker precondition of the invoked body; * change the rules for inherited subprograms that have Pre'Class/Post'Class; such subprograms are always equivalent to a call on the concrete body (with the appropriate preconditions/postconditions evaluated for that call). !wording Add at the end of 3.10.2(32/2): If P has one or more class-wide precondition expressions that apply to it, at least one of those expressions shall statically denote the Boolean enumeration literal True. AARM Reason: An access-to-subprogram type does not have a class-wide precondition; that means no such precondition will be checked. This rule prevents a routine with a stronger class-wide precondition from being supplied, as it would not be enforced. Modify 13.3.2(2-5/3): Pre This aspect [specifies]{defines} a {specific} precondition for a callable entity; it shall be specified by an expression, called a {specific} precondition expression. {If not specified for an entity, the specific precondition expression for the entity is the enumeration literal True.} Pre'Class This aspect [specifies]{defines} a {class-wide} precondition for a callable entity and its descendants; it shall be specified by an expression, called a {class-wide} precondition expression. {If not specified for an entity, the class-wide precondition expression for the entity is the enumeration literal True.} Post This aspect [specifies]{defines} a {specific} postcondition for a callable entity; it shall be specified by an expression, called a {specific} postcondition expression. {If not specified for an entity, the specific postcondition expression for the entity is the enumeration literal True.} Post'Class This aspect [specifies]{defines} a {class-wide} postcondition for a callable entity and its descendants; it shall be specified by an expression, called a {class-wide} postcondition expression. {If not specified for an entity, the class-wide postcondition expression for the entity is the enumeration literal True.} Modify 13.3.2(6/3): The expected type for [a]{any} precondition or postcondition expression is any boolean type. Change 13.3.2(16/3) from: If one or more precondition expressions apply to a subprogram or entry, and the Assertion_Policy in effect at the point of the subprogram or entry declaration is Check, then upon a call of the subprogram or entry, after evaluating any actual parameters, a precondition check is performed. This begins with the evaluation of the precondition expressions that apply to the subprogram or entry. If and only if all the precondition expressions evaluate to False, Ada.Assertions.Assertion_Error is raised. The order of performing the checks is not specified, and if any of the precondition expressions evaluate to True, it is not specified whether the other precondition expressions are evaluated. It is not specified whether any check for elaboration of the subprogram body is performed before or after the precondition check. It is not specified whether in a call on a protected operation, the check is performed before or after starting the protected action. For a task or protected entry call, the check is performed prior to checking whether the entry is open. to: If the Assertion_Policy in effect at the point of a subprogram or entry declaration is Check, then upon a call of the subprogram or entry, after evaluating any actual parameters, precondition checks are performed as follows: * The specific precondition check begins with the evaluation of the specific precondition expression that applies to the subprogram or entry; if the expression evaluates to False, Assertions.Assertion_Error is raised. * The class-wide precondition check begins with the evaluation of any class-wide precondition expressions that apply to the subprogram or entry. If and only if all the class-wide precondition expressions evaluate to False, Assertions.Assertion_Error is raised. AARM Ramification: The class-wide precondition expressions of the entity itself as well as those of any parent or progentitor operations are evaluated, as these apply to all descendants. The order of performing the checks is not specified, and if any of the class-wide precondition expressions evaluate to True, it is not specified whether the other class-wide precondition expressions are evaluated. It is not specified whether any check for elaboration of the subprogram body is performed before or after the precondition checks. It is not specified whether in a call on a protected operation, the checks are performed before or after starting the protected action. For a task or protected entry call, the checks are performed prior to checking whether the entry is open. Change 13.3.2(17.3) from: If one or more postcondition expressions apply to a subprogram or entry, and the Assertion_Policy in effect at the point of the subprogram or entry declaration is Check, then upon successful return from a call of the subprogram or entry, prior to copying back any by-copy in out or out parameters, a postcondition check is performed. This consists of the evaluation of the postcondition expressions that apply to the subprogram or entry. If any of the postcondition expressions evaluate to False, then Ada.Assertions.Assertion_Error is raised. The order of performing the checks is not specified, and if one of them evaluates to False, it is not specified whether the other postcondition expressions are evaluated. It is not specified whether any constraint checks associated with copying back in out or out parameters are performed before or after the postcondition check. to: If the Assertion_Policy in effect at the point of a subprogram or entry declaration is Check, then upon successful return from a call of the subprogram or entry, prior to copying back any by-copy in out or out parameters, the postcondition check is performed. This consists of the evaluation of the specific and class-wide postcondition expressions that apply to the subprogram or entry. If any of the postcondition expressions evaluate to False, then Ada.Assertions.Assertion_Error is raised. The order of performing the checks is not specified, and if any postcondition expression evaluates to False, it is not specified whether any other postcondition expressions are evaluated. It is not specified whether any constraint checks associated with copying back in out or out parameters are performed before or after the postcondition checks. AARM Ramification: The class-wide postcondition expressions of the entity itself as well as those of any parent or progentitor operations are evaluated, as these apply to all descendants; in constrast, only the specific postcondition of the entity applies. Change 13.3.2(19/3) from: For a dispatching call or a call via an access-to-subprogram value, the precondition or postcondition check performed is determined by the subprogram actually invoked. Redundant[Note that for a dispatching call, if there is a Pre'Class aspect that applies to the subprogram named in the call, then if the precondition expression for that aspect evaluates to True, the precondition check for the call will succeed.] to: For any subprogram or entry call (including dispatching calls), the specific precondition check and the postcondition check that is performed is determined by the those of the subprogram or entry actually invoked. AARM Ramification: This applies to access-to-subprogram calls, dispatching calls, and to statically bound calls. We need this rule to cover statically bound calls as well, as specific pre- and postconditions are not inherited, but the subprogram might be. [Editor's note: Wording to define aspect inheritance only in non-overriding situations seems to be way too complex -- and we need this rule for dispatching and access-to-subprogram calls anyway.] In contrast, the class-wide precondition check for a call to a subprogram or entry consists solely of checking the class-wide preconditions that apply to the denoted entity (not necessarily the one that is invoked). AARM Ramification: For a dispatching call, we are talking about the Pre'Class(es) that apply to the subprogram that the dispatching call is resolving to, not the Pre'Class(es) for the subprogram that is ultimately dispatched to. For a statically bound call, these are the same; for an access-to-subprogram (which has no class-wide preconditions), no class-wide precondition check is needed at all. AARM Implementation Note: These rules imply that logically, class-wide preconditions of routines must be checked at the point of call. Specific preconditions that might be called with a dispatching call or via an access-to-subprogram value must be checked inside of the subprogram body. In contrast, the postcondition checks always need to be checked inside the body of the routine. Of course, an implementation can evaluate all of these at the point of call for statically bound calls if the implementation uses wrappers for dispatching bodies and for 'Access values. End AARM Implementation Note. Notwithstanding what this standard says elsewhere, an inherited subprogram S (or multiple conformant inherited subprograms) that has one or or more class-wide precondition or postcondition expressions that apply to S, or has a specified Type_Invariant'Class (see 13.3.3), that is not explicitly overridden, and that is primitive for a type that has one or more progenitors is equivalent to an overriding subprogram S whose body consists of: * The null statement, if all of the inherited subprograms are null procedures; * A call on the parent subprogram, with all of the parameters the same as the parameters to S (possibly with appropriate type conversions on the parameters and result if any). If a subprogram renaming overrides one or more inherited subprograms, the renaming is equivalent of a subprogram whose body calls the renamed subprogram, with all of the parameters the same as the parameters to S (possibly with appropriate type conversions on the parameters and result if any). AARM Ramification: This equivalence implies that the call on the parent subprogram will evaluate preconditions as needed. And that a dispatching call will call this body, rather than that of one of the inherited subprograms. Note that if the routines are not all null, then the subprogram inherited for the parent type must be concrete (not abstract or null), so that is the one we want to call. [Editor's Note: We really mean "equivalent", as opposed to the standard use in the standard when it really means something more like "pretty similar".] AARM Discussion: Only one implicit overriding subprogram is created for a single set of inherited subprograms that are homographs. AARM Reason: These rules eliminate four potential problems: (1) the issue that two null subprograms (one of which is chosen for dispatching arbitrarily by 3.9.2(20.3/3)) might have different aspects that apply, causing different runtime behavior; (2) "counterfeiting" problems that arise because adding an interface precondition to the mix weakens the class-wide precondition of the inherited routine (in this case, we need to enforce the class-wide precondition of the actual body, else it might not be true when the call is made -- which would be bad); (3) problems that arise because postconditions and invariants added by an interface would not be enforced on an inherited routine (it does not know about any such contracts); (4) problems with the "wrong" class-wide precondition being enforced for an overriding rename of a routine that has its own class-wide precondition. [Editor's note: We do not need to talk about this in single inheritance cases (other than the renames one) because the contract aspects cannot change in that case. We do not need to talk about this unless there is a class-wide aspect involved because other aspects (Pre, Post, Type_Invariant) are not inherited. We could have made this apply to all inheritance of routines that can have class-wide aspects, but we didn't do that as that would appear to change the dispatching model (even though compilers would not need to change in the absence of contract aspects).] !discussion This issue originally came up because null procedures are considered the same when inherited, so a dispatching call may call an arbitrary one. That however, does not work if the null procedures have different preconditions, postconditions, or type_invariants -- in that case, the routines are distinguishable. The solution here has to address this case as well as the more general problems of inheritance. In general, we want to be able to generate preconditions at call sites, since that is the only way that they can be eliminated by optimization or other forms of proof. Similarly, we want to be able to generate postconditions inside of bodies, since that is the only that they can be eliminated by optimization or other forms of proof. (But we need to be able to effectively generate them at the call site in order to use them as known values in following preconditions.) In any case, the language defines all of these checks as being made at the call site. Doing so elsewhere is in general an optimization. The change to separate Pre from Pre'Class introduces additional problems with renames and 'Access. Since renaming can change the dispatching status of a subprogram (from dispatching to statically bound, or the reverse), it introduces some interesting problems. This is fixed by applying the "implicit body model" to overriding renames. We also would like access-to-subprogram to work the same way as a dispatching call. But that only works if the designated subprogram does not have any Pre'Class (as we don't have any such preconditions on access-to-subprogram types). We fix that by making 'Access illegal if any significant class-wide precondition applies to the subprogram. (We could have used the "implicit body model" here as well.) We could have solved the Pre/Post inheritance problem by changing the model of inheritance in Ada to always generate an implicit body as in the wording proposed at the end of the AI. As well as solving that problem, it also would simplify the model of dispatching a lot (there would always be a body defined for each type, there would never need to be any looking at parents or progenitors for bodies). But this would be a substantial change in the presentation of Ada (even though it is unlikely that compilers would have to actually generate such bodies in most cases). As such it seems like a likely way to inject new bugs into the language -- and thus it was rejected. !corrigendum 13.3.2(0) @dinsc Force a conflict; the real text is found in the conflict file. !ACATS test No additional ACATS test is needed here. !ASIS No impact on ASIS. !appendix From: Steve Baird Sent: Thursday, March 3, 2011 3:28 PM [This thread was split from AI05-0197-1] Problem #2: Making an arbitrary choice among null procedures assumes that they are interchangeable, and leads to problems if they are not. Consider the following example: declare package Pkg1 is type Ifc is interface; procedure Op (X : in out Ifc) is null; end Pkg1; package Pkg2 is type T is tagged null record with Type_Invariant => Is_Valid (T); procedure Op (X : in out T) is null; function Is_Valid (X : T) return Boolean; end Pkg2; package body Pkg2 is ... end Pkg2; package Pkg3 is type D is new Pkg1.T and Pkg2.Ifc with null record; end Pkg3; begin ...; end; Does a dispatching call to Pkg3.Op where the tag of the controlling operand is Pkg3.D'Tag result in a call to Is_Valid? It seems like it depends on the "arbitrary" choice mentioned in this AI's new wording for 3.9.2(20.2/2), which defines the dynamic semantics of such a dispatching call: * otherwise, the action is the same as the action for the corresponding operation of the parent type or progenitor type from which the operation was inherited. {If there is more than one such corresponding operation, the action is that for the operation that is not a null procedure, if any; otherwise, the action is that of an arbitrary one of the operations.} If we flip a coin to decide which from among two candidates is the "corresponding operation ... from which the operation was inherited", and if exactly one of these two candidates includes a call to Is_Valid in its dynamic semantics, then it seems like we have a problem. Both here and when 8.3(12.3/2) says "one is chosen arbitrarily", we are relying on the premise that syntactically null procedures with appropriately conformant profiles are interchangeable with respect to dynamic semantics. One approach to this problem (which Randy can explain his views on in a separate message) would involve two steps: 1) In these two arbitrary-choice situations (3.9.2 and 8.3), we add a preference rule preferring operations inherited from a non-interface type over operations inherited from an interface type. 2) We take whatever steps are needed (possibly none?) in order to ensure that null procedures which are primitive ops of interface types really are interchangeable (e.g., we already disallow pre and post conditions for null procedures). This issue needs more work. **************************************************************** From: Randy Brukardt Sent: Friday, March 4, 2011 1:15 AM ... > Both here and when 8.3(12.3/2) says "one is chosen arbitrarily", we > are relying on the premise that syntactically null procedures with > appropriately conformant profiles are interchangeable with respect to > dynamic semantics. > > One approach to this problem (which Randy can explain his views on in > a separate message) would involve two steps: > > 1) In these two arbitrary-choice situations (3.9.2 and 8.3), > we add a preference rule preferring operations inherited > from a non-interface type over operations inherited from > an interface type. > > 2) We take whatever steps are needed (possibly none?) > in order to ensure that null procedures which are primitive ops > of interface types really are interchangeable (e.g., we > already disallow pre and post conditions for null procedures). > > This issue needs more work. I don't really have any views specifically on this problem, but the discussion of it has gotten me very concerned that there is something fundamentally wrong with the way we handle Pre/Post/Type_Invariant aspects on dispatching calls. I'll call these "contract aspects" in the discussion below; most of the points apply to all three of them. Tucker has explained that the contract aspects that apply to a particular subprogram body are always determined when that subprogram is declared. In particular, inheritance never changes the contract aspects of a subprogram body. That clearly works well on the body side of the contract; if the contracts changed with inheritance, it would be much harder to figure out what properties can be depended upon (or have to be preserved in the results). OTOH, it doesn't seem to work as well on the call side of the contract. The current rules say that the contracts depend on the actual body executed; the implementation is likely to be a wrapper around the "regular" body (if the contracts are normally enforced at the call site). This has some unfortunate effects when interfaces are "added" into an existing type hierarchy. For example, consider: package P1 is type T1 is tagged private; function Is_Valid (Obj : T1) return Boolean; procedure P1 (Obj : in out T1); private ... end P1; package P2 is type I2 is interface; function Is_Wobbly (Obj : I2) return Boolean is abstract; procedure P1 (Obj : in out I2) is null with Post'Class => Is_Wobbly (I2); procedure P2 (Obj : in I2) is null when Pre'Class => Is_Wobbly (I2); end P2; with P1, P2; package P3 is type T3 is new P1.T1 and P2.I2 with private; overriding function Is_Wobbly (Obj : T3) return Boolean; overriding procedure P2 (Obj : in T3); private ... end P3; with P1, P3; procedure Main is procedure Do_It (Obj : in P3.T3'Class) is begin Obj.P1; -- (1) Obj.P2; -- (2) end Do_It; O3 : P3.T3; begin Do_It (O3); end Main; The dispatching call to P1 at (1) will call P1.P1, inherited from type T1. This P1 has no postcondition, so Is_Wobbly will not be called on exit from P1. However, the following call to P2 at (2) will call P3.P2; it will inherit the precondition from the interface. Thus Is_Wobbly will be called on entrance to P2. If P1 returned a value for which Is_Wobbly is False (perhaps because the programmer forgot to override P1 for type T3), the *precondition* on the call to P2 would fail. But that is bizarre; given the postcondition matches the precondition for the type of the calls, it will be totally mysterious to the programmer as to why the failure is there. The only way to reason about these calls is to know the details of the contracts for all of the various possible routines involved -- that way seems to lead to madness! (And of course the code will most likely not be this easy to analyze). It is of course possible to create similar examples with the Type_Invariant aspect. These examples bother me so much simply because here we have a contract that we appear to be promising to enforce, yet we aren't enforcing it. Lying to the client (whether or not there is some logical reason for it) does not seem like a good policy. This is just one effect of these rules. More generally, these rules prevent any analysis of the contracts of a dispatching call -- by the programmer, by the compiler, or by any tool that doesn't have access to the complete source code of the program. That's because even if the entire program obeys a programming style rule to avoid the "funny" cases, a subprogram that hasn't even been written yet can add additional contracts (via any of the class-wide or specific contract aspects) -- and those would render any analysis wrong. One side effect of this that generating the contract aspects at the point of the call is not possible in general. That of course means that the compiler cannot eliminate checks of those aspects when they are not needed, nor point out when they are guaranteed to fail. It also means that wrappers are needed for the dispatching versions of routines if the compiler generates such aspects at the call site for statically bound calls. The rules for combining contracts (especially preconditions) also seem confusing at best. Adding a precondition to an overriding routine causes a *weaker* precondition; the original class-wide precondition no longer needs to be true. That does not seem helpful and surely makes analysis harder. All of these rules seem to vary from the usual model of dispatching calls. For instance, constraints can be thought of a weaker form of contract aspects (as preconditions involving only a single parameter, for instance). Ada 95 required constraints to match exactly (3.9.2(10/2) requires subtype conformance) for routines that override inherited routines (that is, possible dispatching targets). (Ada 2012 will of course extend this to subtype predicates.) Ada also has similar rules for other properties (including Convention, also in 3.9.2(10/2), and the No_Return aspect (6.5.1(6/2))). It would have had similar rules for global in/global out annotations had those been defined, and most likely would have similar rules for exception contracts as well. So why should contract aspects (Pre/Post/Type_Invariant) be different? If these are considered part of the profile, with suitable rules all of the bizarre cases go away. The easiest rule would be to require (full) conformance of contract aspects that apply to a subprogram. Effectively, only one (class-wide) precondition could apply to a dispatching call - the same precondition would apply to all of the subprograms that could be dispatched to. This sounds very limiting, but as Tucker has pointed out, such a precondition could be made up of other dispatching calls. (Sorry Tucker for using your argument against you... :-) If we were to make such aspects part of the profile, then it would seem that we should have similar requirements on access-to-subprogram types. That would not be strictly necessary, but note that the same sorts of issues apply to calls through access-to-subprogram types. These bother me far less (especially as wrappers might be required to deal with access-before-elaboration checks), but consistency seems valuable. We could use other somewhat weaker rules. One thing that bothers me about the "absolute" rule is that a lot of potentially dispatching routines are never called that way in practice. Such routines could have conventional specific contract aspects without problems. One could even imagine using Tucker's original rules (although that leaves Steve's problem unsolved) so long as there is the possibility of compile-time enforcement of a stricter rule so that at least "well-structured" dispatching calls could have their properties known at the call site. For me, the most important part of contract aspects is that they are known at the call site. This opens up the possibility of the compiler eliminating the checks (and even more importantly, warning when the contracts are known to fail) without having to know anything about the implementation of the subprogram. Denying this possibility to dispatching calls makes such calls a second-class citizen in the Ada universe, and reduces the contract aspects to little more than fancy Assert pragmas (only Type_Invariant does much automatically). Thus I think we need to reconsider this area. (As a side effect, such reconsideration may very well eliminate the problem that Steve was trying to fix.) **************************************************************** From: Tucker Taft Sent: Friday, March 4, 2011 9:43 AM After thinking more about this, I now agree with Randy that we have a problem. It arises whenever an operation inherited from an interface is overridden with an operation inherited from some other type. My conclusion is that it may be necessary for a new version of the inherited routine to be generated, so that the compiler can insert the additional checks implied by Pre'Class, Post'Class, etc. aspects inherited from the interface. This breaks the principle that you can always just reuse the code when you inherit an operation, but I believe in the presence of multiple inheritance of class-wide aspects, we don't really have a choice. **************************************************************** From: Randy Brukardt Sent: Friday, March 4, 2011 9:46 PM I'm happy to hear that; I'd hate to think that I was making less sense than Charlie Sheen... However, I don't think this quite works, because of the "weakening" rules for preconditions. The new precondition inherited from the interface could "counterfeit" the precondition on the original body, leading to a scenario where the body is called without problem with parameters that violate the precondition that it knows about. That seems pretty nasty. To give a specific example: package P1 is type T1 is tagged private; function Is_Valid (Obj : T1) return Boolean; procedure P (Obj : in out T1) with Pre'Class => Is_Valid (Obj); private ... end P1; package body P1 is procedure P (Obj : in out T1) is begin -- Code here that assume Is_Valid is True for Obj. end P; end P1; package P2 is type I2 is interface; function Is_Wobbly (Obj : I2) return Boolean is abstract; procedure P (Obj : in out I2) is null with Pre'Class => Is_Wobbly (I2); function Something_Wobbly return I2 when Post'Class => Is_Wobbly (Something_Wobbly'Result); end P2; with P1, P2; package P3 is type T3 is new P1.T1 and P2.I2 with private; overriding function Is_Wobbly (Obj : T3) return Boolean; overriding function Something_Wobbly return T3; private ... end P3; with P1, P3; procedure Main is procedure Do_It (Obj : in P3.T3'Class) is begin Obj.P; -- (1) end Do_It; begin Do_It (P3.Something_Wobbly); end Main; Using the new semantics Tucker suggested, the call at (1) has to pass its precondition, as Is_Wobbly(Obj) has to be true (based on the postcondition of Something_Wobbly). However, since preconditions are effectively combined with "or", Is_Valid(Obj) might in fact be False. And if it is, the body of P is going to be mighty surprised to get an object that violates its precondition! (I don't think this problem happens for Post or Type_Invariant, as they are "anded", nor would it happen if the precondition was described as a Dynamic_Predicate.) Also note that this "weakening" means that even Pre'Class that necessarily must apply to all calls cannot be generated at the call-site (because of the possible need to "or" it with some other precondition) -- which eliminates the ability of the compiler to do much in the way of checking elimination. (Again, this is not a problem with the other aspects.) It seems that "weakening" doesn't apply to multiple inheritance as much as it does to the "primary" inheritance. But that doesn't seem to lead to a rule that makes much sense, as it would seem to treat progenitors different than interface parents (something we've avoided in the past). The easy fix would be to combine the preconditions with "and". But I realize there are logical issues with that on the call side of the equation. It strikes me that there are logical issues on one side or the other whenever contract aspects are combined; they only make sense if there is only one. Thus a radical solution would be to require that exactly one precondition apply to each subprogram (either Pre or Pre'Class, possibly inherited). To support combining and "weakening", we'd need a way to refer to the aspects of a parent routine, so that they can be used in a new Pre aspect. An attribute would work, something like: P'Parent_Pre. That would mean that you couldn't change Pre'Class precondition; if you need to do that, you'd have to use a Pre on each subprogram in the inheritance. Not sure if that is too complicated. And you couldn't assume much about the calls if you did that (rather than using a single Pre'Class), but as that is the current state, I can hardly imagine that it is harmful. Anyway, more thought is needed. **************************************************************** From: Jean-Pierre Rosen Sent: Saturday, March 5, 2011 1:26 AM > Using the new semantics Tucker suggested, the call at (1) has to pass > its precondition, as Is_Wobbly(Obj) has to be true (based on the > postcondition of Something_Wobbly). However, since preconditions are > effectively combined with "or", Is_Valid(Obj) might in fact be False. > And if it is, the body of P is going to be mighty surprised to get an > object that violates its precondition! Doesn't Eiffel have the same problem? How is it handled? (Just trying to avoid reinventing the wheel). **************************************************************** From: Randy Brukardt Sent: Saturday, March 5, 2011 2:14 AM I had wondered the same thing, but am not sure if Eiffel has interfaces or some other form of multiple inheritance. (Without that, this particular problem cannot come up.) **************************************************************** From: Bob Duff Sent: Saturday, March 5, 2011 7:32 AM Eiffel has multiple inheritance. Not just interfaces -- you can inherit two non-abstract methods that conflict, and there's some syntax for resolving the conflict (combine them into one, rename one or both, ....). I haven't had time to understand the issue you guys are talking about, so I don't know how it relates to Eiffel. One possibly-related thing is that in Eiffel preconditions are checked by the caller ("as if", of course). **************************************************************** From: Tucker Taft Sent: Saturday, March 5, 2011 10:28 AM Eiffel has full multiple inheritance. **************************************************************** From: Jean-Pierre Rosen Sent: Saturday, March 5, 2011 11:26 AM > I had wondered the same thing, but am not sure if Eiffel has > interfaces or some other form of multiple inheritance. (Without that, > this particular problem cannot come up.) Eiffel has full multiple inheritance (Bertrand Meyer has claimed that no language is usable without full multiple inheritance - but that was before interfaces) **************************************************************** From: Tucker Taft Sent: Thursday, March 17, 2011 3:30 PM Eiffel essentially follows the same rules we have proposed for Ada 2012, though it requires slightly different syntax when augmenting a precondition in a descendant type. Rather than saying simply "requires X > 0" to establish a precondition, you say "requires else X > 0" to emphasize that the new precondition is tacked onto any inherited precondition with an "or else." Similarly, to define a postcondition, you write "ensures Y > 0", but to "override" one you write "ensures then Y > 0", emphasizing that this is tacked on using "and then." I can't say I find "requires else" or "ensures then" palatable from an English point of view, but it is comforting to know they have adopted the implicit "or-ing"/"and-ing" approach. In an earlier version of Eiffel, they allowed overriding and merely established the principle that the programmer should only write weaker preconditions, and stronger postconditions, but made no effort to check that. In the current version, there is no way to write a stronger precondition, or a weaker postcondition, because of the implicit "or-ing"/"and-ing" semantics. **************************************************************** From: Tucker Taft Sent: Thursday, March 17, 2011 3:35 PM Here is a web page that defines some of this for Eiffel: http://docs.eiffel.com/book/method/et-inheritance#Inheritance_and_contracts **************************************************************** From: Bob Duff Sent: Thursday, March 17, 2011 7:10 PM Thanks, Tuck. Here's another possibly-interesting web site about Eiffel, which I have not read, but I noticed the interesting statement, "Assertions can be statically verified": http://tecomp.sourceforge.net/index.php?file=doc/papers/lang/modern_eiffel.txt **************************************************************** From: Tucker Taft Sent: Thursday, March 17, 2011 9:13 PM Interesting. It looks like things went quiet about 18 months ago. Their concept of static verification is pretty simplistic. **************************************************************** From: Randy Brukardt Sent: Saturday, March 19, 2011 7:45 PM > Eiffel essentially follows the same rules we have proposed for Ada > 2012, though it requires slightly different syntax when augmenting a > precondition in a descendant type. It occurred to me this morning (in thinking about an off-hand remark that Bob made) that we're looking at the wrong part of the problem. It's not the combining that is getting us in trouble, it is the thinking about how these things are enforced. These contract aspects (Pre/Post/Type_Invariant) are visible to callers and form part of the contract of the call. I started musing about what would happen if we formally stated that they belong to the call (and are generated at the call site) rather that to the called body. And I realized that most of the problems go away; moreover, the weakening/strengthening makes much more sense. The question is what are these contracts intended to do? If we consider the purpose to be ensuring correctness of calls, then this focus makes perfect sense. Note that for normal, statically bound calls, there is no difference between considering the call or the body. But for dispatching calls, there is an obvious difference -- only that part of the contract aspects needed to ensure the caller's correctness are enforced. (If it is needed to enforce something on all calls to a particular body, it shouldn't be in a contract aspect; we have assertions and predicates for that.) What's interesting is that we don't *need* to enforce all of the contract aspects in order for a body to have a consistent view of its callers. The "weakening" of preconditions and "strengthening" of postconditions has the correct effect, without the "counterfeiting" that occurs in the current rules. To see what I'm talking about, we need to look at an example: package Simple_Window is type Root_Win is tagged ... function Is_Valid (Win : in Root_Win) return Boolean; function Create (Data : in Data_Type'Class) return Root_Win with Post'Class => Is_Valid (Create'Result); procedure Show_Hidden (Win : in out Root_Win) with Pre'Class => Is_Valid (Win), Post'Class => Is_Valid (Win); procedure Close (Win : in out Root_Win) with Pre'Class => Is_Valid (Win), Post'Class => not Is_Valid (Win); end Simple_Window; package Visibility is type Visible is interface; function Is_Visible (Obj : in Visible) return Boolean is abstract; procedure Show_Hidden (Obj : in out Visible) with Pre'Class => not Is_Visible (Obj), Post'Class => Is_Visible (Obj) is abstract; procedure Hide_Visible (Obj : in out Visible) with Pre'Class => Is_Visible (Obj), Post'Class => not Is_Visible (Obj) is abstract; end Visibility; with Simple_Window, Visibility; use Simple_Window, Visibility; package Visible_Window is type Visible_Win is new Root_Win and Visible with ... --Inherits: -- function Is_Valid (Win : in Visible_Win) return Boolean; function Is_Visible (Obj : in Visible_Win) return Boolean; function Create (Data : in Data_Type'Class) return Visible_Win with Post'Class => Is_Visible (Create'Result); -- This is "and"ed with Is_Valid (Create'Result). --Inherits: -- procedure Show_Hidden (Win : in out Visible_Win); procedure Hide_Visible (Win : in out Visible_Win) with Pre'Class => Is_Valid (Win), Post'Class => Is_Valid (Win); --Inherits: --procedure Close (Win : in out Root_Win); end Visible_Window; with Simple_Window, Visibility, Visible_Window; use Simple_Window, Visibility, Visible_Window; procedure Testing is procedure Hide (Win : in out Visible'Class) is begin if Is_Visible (Win) then Hide_Visible (Win); -- (1) end if; end Hide; A_Win : Visible_Win := Create (...); begin if Something then Hide_Visible (Win); -- (2) Close (Win); -- (3) else Hide (Win); -- (4) Close (Win); -- (5) end if; end Testing; The effect of the rules that I'm suggesting is that the details of contract aspects that are evaluated depends upon the call. Specifically, for the dispatching call (1), the precondition is Is_Visible (Win), as that is the class precondition for routine being called (procedure Hide_Visible (Obj : in out Visible'Class);). [Dispatching calls never would evaluate specific preconditions, only the ones that apply to all of the subprograms.] Note that whether Is_Valid (Win) is True has no effect here; that makes sense because this is an object of Visible'Class and it doesn't even have Is_Valid. Why would the caller care about the value of some routine that it does not know about? Similarly, the call (1) only checks the postcondition (not Is_Visible (Win)). No check need be performed on other postconditions of the body. Note the contrast with the statically bound call at (2): this evaluates the entire precondition of the routine (Is_Valid (Win) or Is_Visible (Win)). Note that these calls call the *same* body, but use *different* preconditions. This seems bad. But it is not, because preconditions are "or"ed together. Thus, inside of the body, the precondition has the same state either way (if Is_Visible is True, then the precondition is satisfied). Another objection might be that later callers might depend on the unchecked Is_Valid postcondition. But look at the two calls (3) and (5). Both of these calls (obviously) have the precondition of Is_Valid (Win). But in the case of call (2), the postcondition of the call includes Is_Valid (Win) [so the precondition succeeds], while the postcondition of call (4) does not (and cannot: Visible'Class does not contain a Is_Valid operation). So there is no reason to depend upon that value to be true. Moreover, it will be enforced before call (5), so there is no problem even if it somehow gets False. A final objection is that readers might treat these contract aspects as if they are assertions and presume that they are always checked. But that seems to be more an error of understanding than anything else; once users realize that it is the call that matters, not the body, it will make more sense. Note that what this rule does is make the preconditions on a dispatching call *stronger* than those on the called body -- indeed they are strong enough so that all possible bodies will pass. Similarly, the postconditions and invariants on a dispatching call are *weaker*, weak enough so that call possible bodies will pass. This almost makes sense. ;-) --- We should now turn to the inheritance issues that lead to this discussion in the first place. Imagine that there is a call to Show_Hidden that immediately follows call (1). [Not very useful, but bear with me...] The precondition for that call would be not Is_Visible (Win). The call would dispatch to the body for the root type, which as a precondition of Is_Valid (Win). That does seem good; at this point the reader is probably saying, "see I knew this idea was nuts; I wish I hadn't read this so far". Ah, but not so fast. Let's back up a moment and imagine a version of Ada with no inheritance, only overriding. We'd have to write the body of this routine explicitly in this case. What would it look like? Probably something like: procedure Show_Hidden (Obj : in out Visible_Win) is begin Show_Hidden (Root_Win (Obj)); end Show_Hidden; So what, you are probably saying. Well, I see a call here -- a statically bound call for that matter! Such a call will obviously enforce the pre and post conditions of the called subprogram. So the missing Is_Valid (Win) call would occur within the body of the subprogram. Since this is stronger than the precondition of the subprogram as a whole (Is_Valid or (not Is_Visible)), it will have to be evaluated, and thus the parent's precondition will be enforced. So, all we have to do to avoid the "wrong precondition" problem is to treat inherited routines where there are new contract aspects in the same way as this call. That's not much different than the wrapper model that was previously proposed to "fix" this case. --- Having shown that making contract aspects apply to the call rather than to the body eliminates the logical inconsistencies that otherwise arise, let's look a number of smaller issues. First, this model doesn't appear to extend that well to access-to-subprogram types. But actually it does. Access-to-subprogram types themselves do not have an associated contract; effectively it is true. If we apply the same rule to 'Access that we apply to inheritance, we realize that any subprogram with a contract aspect needs a wrapper in order that that aspect gets evaluated on the call (just like any inherited routine that *changes* a contract needs a wrapper). This essentially is the same model as used by the existing proposal, it would just be worded differently. Second, there is Steve's problem of inheritance of multiple null procedures (with different contract aspects) where an arbitrary one is called. The "natural" model would be that a call to an arbitrary one of the routines is generated. But that means it would be arbitrary as to what contracts are evaluated. That doesn't seem good. But turning back to the model of "what would we write explicitly" solves the problem. If we explicitly wrote such a body, it almost certainly would be a null procedure itself -- we wouldn't call *any* inherited routine. So all we have to do is write the rules so that happens (and it is only necessary when the contracts are changed), and the question is answered. Third, Type_Invariant is interesting. In general, this scheme works because preconditions are weakened and postconditions are strengthened. Thus there is no issue with outbound invariant checks. Inbound invariant checks, however, might cause problems in that not all of them my be evaluated. I recall that Tucker's original invariant proposal had no inbound checks, which means that that proposal would not have any problem. I would suggest that we consider going back to that proposal. This last issue reminds me that the reason that those inbound checks were added was to detect errors earlier. This is the same reason that we wanted to ensure that all of the preconditions and postconditions of a body are evaluated. But it should be clear by now that doing so also breaks the logical consistency of the checks, leading to "counterfeiting" of preconditions and/or failure to check postconditions for the types involved in a call. If we have to make a choice between correctness and easier debugging, I know which one I want to choose. :-) [It should be noted that making extra postcondition checks appears to harmless in this scheme; the problems really appear with the preconditions. But I haven't thought about this in detail.] Finally, this scheme has the distinct advantage that checks can be generated at the call site. (Indeed, they have to be for preconditions of dispatching calls, since the precondition of the call is in general stronger than the precondition of the called body.) That exposes the checks to the full machinery of compiler optimization, which should allow many of them to be eliminated. (And ones that have to fail to generate warnings - even more valuable for correctness.) Since this is existing machinery in all compilers that I know of, we want to be able to take advantage of that. To summarize, by changing the locus of contracts from callable entities to the calls themselves, we eliminate the logical problems that we encounter when the contracts belong to bodies rather than calls. Again, note that this change has no effect for any statically bound calls, nor for access-to-subprogram calls; it only affects dispatching calls. I think we need to look very seriously at whether this approach works better than the body-oriented approach (even though there is a slight cost in debugging information). **************************************************************** From: Bob Duff Sent: Sunday, March 20, 2011 5:05 AM > These contract aspects (Pre/Post/Type_Invariant) are visible to > callers and form part of the contract of the call. Yes. But why does everybody leave out predicates, which are the most important of the 4 new "contract" features? >...I started musing about what would > happen if we formally stated that they belong to the call (and are >generated at the call site) rather that to the called body. Preconditions belong to the call site. Postconditions belong to the body. > The question is what are these contracts intended to do? If we > consider the purpose to be ensuring correctness of calls, then this > focus makes perfect sense. The purpose of preconditions is to ensure the correctness of calls. In order to prove a precondition correct (either by hand, or using some tool), you typically need to look at the actual parameters. Postconditions are the flip side -- they're supposed to be true for ANY call. Sorry, but your e-mail is too long for me to read right now. I'll try to get to it later. I'm definitely interested! I think there's a bug in the rules that prevents preconditions from being checked at the call site. This came up in a discussion that Cyrille Comar was involved in, and then the discussion got dropped on the floor before anybody figured out what the problem is. I'd rather spend energy on getting this stuff right, rather than (say) obscure corners of the accessibility rules that apply only to programs that nobody writes. ;-) **************************************************************** From: Tucker Taft Sent: Sunday, March 20, 2011 7:23 AM Thanks for this nice explication. I actually agree with you that the right "view" is from the caller -- that is really what preconditions and postconditions are about. One of our goals, however, was that the preconditions could be *implemented* by doing the correct check inside the called routine. That will generally be less time efficient, but it is clearly more space efficient, and for some compilers might simplify implementation. However, if we keep your "caller" view clearly in sight, it becomes apparent that for inherited code, this may not work, and a new version of the code that performs a weaker precondition check and a stronger postcondition check will be needed. So it isn't even a "wrapper." It really needs to be a new version, or perhaps an "unwrapper" which bypasses the stronger precondition check in the inherited code. But you are right, the semantics are simpler to understand, and the "funny" inheritance rules make more sense, if in the RM we define the semantics from the caller side. We should still make some effort in my view to allow the body-side implementation of checks if desired, but the caller side view should remain the underlying semantics. By the way, Bob implied that postconditions were to be associated with the body. I don't agree. Postconditions are both more time *and* space efficient if performed inside the body, but the right semantic view is still from the caller's point of view. Preconditions and postconditions are promises made to the *caller*. Also, there is no guarantee that the postconditions are the same for every call, since they could depend on the value of the IN parameters. E.g., the postcondition of "max" is clearly dependent on the values of the IN parameter (e.g. Max'Result >= Left and Max'Result >= Right and (Max'Result = Left or Max'Result = Right)) Access-to-subprogram is admittedly weird, and I'm not sure what we should do with those. Since we don't seem motivated to put pre/postconditions on access-to-subp types, the question is what if any preconditions can/should be enforced in the body. Based on the caller view, the answer would be *none*. However, that pretty much defeats the ability to implement body-side checks. Hence, we have proposed that the preconditions *are* checked. But this is after all of the "or"ing has taken place with inherited 'Class preconditions. So perhaps a way to think about it is that on a call through an access-to-subp value, a precondition is checked that is the "or" of every possible non-access-to-subp call. Another way to look at is that a subprogram reached through an acc-to-subp indirection can still act as though it was called directly in some way, including potentially a dispatching call if it is a dispatching operation. It need not worry about the access-to-subp possibility. Yet another way to think about it is that an access-to-subp call is actually a call on a wrapper that contains a "normal" call, so we know that *some* precondition check is performed, depending on which sort of "normal" call is chosen to be used inside this wrapper. In any case, I think we are in agreement that the caller view is the key to understanding the semantics for preconditions and postconditions. Type invariants are more like postconditions in my view, and so are a bit easier to reason about. Subtype predicates are really more associated with subtype conversions, and subtype conversions clearly happen on the caller side as far as parameters and results, since the body doesn't really have any clue as to the subtypes of the actual parameters or the target of the return object. **************************************************************** From: Yannick Moy Sent: Monday, March 21, 2011 12:36 PM > So, all we have to do to avoid the "wrong precondition" problem is to > treat inherited routines where there are new contract aspects in the > same way as this call. That's not much different than the wrapper > model that was previously proposed to "fix" this case. Could you point me to the discussions about the "wrong precondition" problem? Or was it only discussed at ARG meetings? **************************************************************** From: Tucker Taft Sent: Monday, March 21, 2011 12:45 PM The problem is related to inheriting a subprogram from the parent type with a particular precondition, while also inheriting abstract or null subprograms from one or more interface "progenitors" that have different preconditions but otherwise match the subprogram inherited from the parent. The danger is that the inherited code will enforce the precondition it had in the parent, when in fact it should also "or" in the preconditions coming from the interface progenitor (effectively weakening the precondition). **************************************************************** From: Randy Brukardt Sent: Monday, March 21, 2011 9:59 PM > > These contract aspects (Pre/Post/Type_Invariant) are visible to > > callers and form part of the contract of the call. > > Yes. But why does everybody leave out predicates, which are the most > important of the 4 new "contract" features? Because they don't have anything to do with subprograms, and in particular have nothing to do with any of the problem cases. This discussion started originally because of a question that Steve had about inheriting null procedures that had different contract aspects, and eventually widened into a question about any inheritance that causes different contract aspects. Such inheritance cannot happen for predicates. When you have any form of inheritance, all of the inherited and overriding routines must be subtype conformant. That requires static matching for any subtypes, and that requires the predicates to be exactly the same. Since the predicates have to be the same for any possible body that a dispatching call might execute, there is no issue to discuss. Thus I've left any mention of predicates out of my messages, since that would just confuse the issue further. [Note that the solution that makes predicates have no problems could also be used for other contract aspects -- that is, requiring them to be the same everywhere -- but that seems to be a fairly limiting solution.] > >...I started musing about what would > > happen if we formally stated that they belong to the call (and are > >generated at the call site) rather that to the called body. > > Preconditions belong to the call site. Postconditions belong to the > body. That's wrong; Tucker explained why. If you take this literally, you could never use the postconditions to prove and eliminate following preconditions -- which would be silly. ... > I think there's a bug in the rules that prevents preconditions from > being checked at the call site. This came up in a discussion that > Cyrille Comar was involved in, and then the discussion got dropped on > the floor before anybody figured out what the problem is. It's not a bug, as Tucker points out, it was completely intended. It's just completely wrong -- the rules should be that preconditions are *always* checked at the call site, and then if the compiler can and wants to do some as-if optimizations, that's fine. > I'd rather spend energy on getting this stuff right, rather than > (say) obscure corners of the accessibility rules that apply only to > programs that nobody writes. ;-) Feel free. :-) **************************************************************** From: Randy Brukardt Sent: Monday, March 21, 2011 10:22 PM > Thanks for this nice explication. > I actually agree with you that the right "view" is from the caller -- > that is really what preconditions and postconditions are about. One > of our goals, however, was that the preconditions could be > *implemented* by doing the correct check inside the called routine. And this is where we went off the rails. This is an *optimization*; we must not break the logical rules in order to make this possible. And I think I've convinced myself that this is not possible in general (although it is possible for any subprogram that cannot be called with a dispatching call -- and there are a lot of those in typical Ada programs). > That will generally be less time efficient, but it is clearly more > space efficient, and for some compilers might simplify implementation. > However, if we keep your "caller" view clearly in sight, it becomes > apparent that for inherited code, this may not work, and a new version > of the code that performs a weaker precondition check and a stronger > postcondition check will be needed. > So it isn't even a "wrapper." It really needs to be a new version, or > perhaps an "unwrapper" which bypasses the stronger precondition check > in the inherited code. The important point that I picked up on is that the preconditions that are enforced for a dispatching call ought to be those that apply to the routine that the call resolves to, and not those of the actual body. For consistency, I suggested that we apply that to all of the contract aspects, but it would work fine to apply that only to preconditions. > But you are right, the semantics are simpler to understand, and the > "funny" inheritance rules make more sense, if in the RM we define the > semantics from the caller side. We should still make some effort in > my view to allow the body-side implementation of checks if desired, > but the caller side view should remain the underlying semantics. I think we should allow body side implementation by making sure that we don't specify precisely where the exception is raised; but if the results are different (as in dispatching calls), then it is up to compilers to get the right result. > By the way, Bob implied that postconditions were to be associated with > the body. I don't agree. Postconditions are both more time *and* > space efficient if performed inside the body, but the right semantic > view is still from the caller's point of view. Preconditions and > postconditions are promises made to the *caller*. Also, there is no > guarantee that the postconditions are the same for every call, since > they could depend on the value of the IN parameters. > E.g., the postcondition of "max" is clearly dependent on the values of > the IN parameter (e.g. Max'Result >= Left and Max'Result >= Right and > (Max'Result = Left or Max'Result = Right)) I agree, although I don't really agree that they are necessarily more time and space efficient. It seems to me to be necessary to consider the complete picture. If you put postconditions into the body, your optimizer might be able to prove that some of the checks aren't needed. But if you do that, you can no longer prove that some of the following *preconditions* are no longer needed. So whether the result is more time-efficient or not is very unclear to me. You might be able to do better if you have some way to inject the values of "virtual expressions" into your intermediate form after calls. [This is, somehow tell the optimizer that the values of the post-condition expressions are known.] I don't know if optimizers typically have this ability; our optimizer definitely does not (and I don't know if this idea has a name; I doubt that I am the first to think of it!). But doing that is not much different from the ability to generate the postcondition at this point (since these are arbitrary expressions). [Note that I'm mostly interested in what can be done with existing or common compiler technology. If you generate both the pre and post conditions at the call site, typical common-subexpression optimizations will remove the vast majority of the precondition checks, since they will be satisfied by preceeding postconditions. Moreover, if the optimizer determines that some precondition is always going to be False, a compile-time warning could be issued that there is an obvious bug in the program. "Virtual expressions" would use the same mechanism that common subexpressions do (especially for determining whether it is OK to treat two similar expressions as always getting the same result), other than inserting a known static value rather than evaluating into a temporary. (And you'd have to be careful not to use part of one in other optimizations, since they wouldn't actually be evaluated there.)] > Access-to-subprogram is admittedly weird, and I'm not sure what we > should do with those. Since we don't seem motivated to put > pre/postconditions on access-to-subp types, the question is what if > any preconditions can/should be enforced in the body. > Based on the caller view, the answer would be *none*. > However, that pretty much defeats the ability to implement body-side > checks. Hence, we have proposed that the preconditions *are* checked. > But this is after all of the "or"ing has taken place with inherited > 'Class preconditions. > > So perhaps a way to think about it is that on a call through an > access-to-subp value, a precondition is checked that is the "or" of > every possible non-access-to-subp call. Another way to look at is > that a subprogram reached through an acc-to-subp indirection can still > act as though it was called directly in some way, including > potentially a dispatching call if it is a dispatching operation. > It need not worry about the access-to-subp possibility. > Yet another way to think about it is that an access-to-subp call is > actually a call on a wrapper that contains a "normal" > call, so we know that > *some* precondition check is performed, depending on which sort of > "normal" call is chosen to be used inside this wrapper. I think you lost me. I proposed in my message that we think of an access-to-subprogram in the same way that we think of a dispatching call to a routine that has different contracts. Since the access-to-subprogram has no contracts, that puts the entire contract in the body (logically). That's the *same* idea that I suggested for inherited dispatching bodies where the contracts are different. > In any case, I think we are in agreement that the caller view is the > key to understanding the semantics for preconditions and > postconditions. Type invariants are more like postconditions in my > view, and so are a bit easier to reason about. Subtype predicates are > really more associated with subtype conversions, and subtype > conversions clearly happen on the caller side as far as parameters and > results, since the body doesn't really have any clue as to the > subtypes of the actual parameters or the target of the return object. Now for the tough question: who is going to try to take a crack at rewording the rules in order to have the correct effects? I might have time next week, but I think this one is going to require a number of iterations, so the sooner we start the better. **************************************************************** From: Randy Brukardt Sent: Monday, March 21, 2011 11:16 PM > The problem is related to inheriting a subprogram from the parent type > with a particular precondition, while also inheriting abstract or null > subprograms from one or more interface "progenitors" > that have different preconditions but otherwise match the subprogram > inherited from the parent. > > The danger is that the inherited code will enforce the precondition it > had in the parent, when in fact it should also "or" in the > preconditions coming from the interface progenitor (effectively > weakening the precondition). I think this description is backwards, because you're talking about what the inherited code will do; the point is what the *call* to it will do; the language (even the current wording) does not talk much about what bodies do, as these things are defined on calls more than on bodies. The danger really is that the preconditions that are enforced will be different (possibly weaker) than those expected by the body; *or* that the postconditions that are enforced are different (weaker) than those expected by the caller. If we really want to talk about these in terms of bodies, then we need different rules for preconditions and postconditions! Anyway, to answer Yannick's question, there are examples of the problem in my message of Saturday (procedure Show_Hidden has the classic example of the issue, depending on the rules for such inheritance). There are also examples in the mail of AI05-0197-1 (which will soon be moved to the new AI05-0247-1). **************************************************************** From: Randy Brukardt Sent: Tuesday, March 22, 2011 1:28 AM One of the things I was thinking about is that the model of "weakening" preconditions doesn't seem to work properly with existing code when dispatching is involved. Consider: package Pack1 is type T1 is tagged private; function Is_Valid (Obj : T1) return Boolean; procedure P1 (Obj : in T1); private ... end Pack1; with Pack1; package Pack2 is type T2 is new Pack1.T1 with ... overriding procedure P1 (Obj : in T2) when Pre'Class => Is_Valid (Obj); end Pack2; Imagine that Pack1 is some existing library (say, Ada.Containers.Vector). And Pack1 is written by a user that wants to use this new-fangled precondition thingy. The problem here is that the precondition of the original P1 is True. So it is impossible to give a weaker precondition later. However, the current wording ignores the preconditions for which none is specified. That's probably because the alternative is to effectively not allow preconditions at all on overriding routines. However, that does not work at all with the model of weakening preconditions. For example: with Pack1; procedure Do_It3 (Obj : in Pack1.T1'Class) is begin Obj.P1; end Do_It3; The dispatching call Obj.P1 has no precondition. However, if Obj is a T2 object, then the body of P1 has a *stronger* precondition. We can handle this by requiring the precondition of the actual routine to be evaluated in this case. Interestingly, this is the same as the requirements for adding a precondition to an inherited via multiple inheritance; perhaps that needs to apply any time a precondition is added?? (Nah, that's too strong. It only needs to apply any time that the precondition might be different or originally empty.) In any case, an empty class-wide Precondition is different than one specified to be True. Specifically, if the original P1 was: procedure P1 (Obj : in T1 when Pre'Class => True; then adding a later precondition on some extension would have no effect. Whatever rules we come up with had better take this into account. **************************************************************** From: Tucker Taft Sent: Tuesday, March 22, 2011 9:47 AM I think you need to put a Pre'Class precondition on the operations of the root type if you want any of this to work. I suppose we could treat the "Pre" and the "Pre'Class" preconditions completely independently, and the "Pre'Class" get weakened as you go down the hierarchy, and the Pre are evaluated as is, and a failure of the "Pre" is a failure, end of story, just as though the precondition were an assertion as the first line of the subprogram body. That way you could add Pre's anywhere, and not have to worry about your ancestors. They would be effectively enforced in the body. Meanwhile, Pre'Class would be consistently described as enforced at the call site, and would undergo weakening. I guess I kind of favor this model. Mixing Pre and Pre'Class seems like a mistake in general, and I believe that projects will adopt one approach or the other. We would still need to think about how access-to-subp interacts with this. Probably should still be modeled as a call on a conjured-up subprogram that contains a normal, non-dispatching call on the designated subprogram. **************************************************************** From: Randy Brukardt Sent: Tuesday, March 22, 2011 4:52 PM > I think you need to put a Pre'Class > precondition on the operations of the root type if you want any of > this to work. I can believe that that is preferred. But the language rules have to make sense even when that is not done, because of compatibility concerns. There is a lot of code out there without preconditions, and we don't want to prevent using it, or make it hard to use preconditions. > I suppose we could treat the "Pre" and the "Pre'Class" > preconditions completely independently, and the "Pre'Class" > get weakened as you go down the hierarchy, and the Pre are evaluated > as is, and a failure of the "Pre" is a failure, end of story, just as > though the precondition were an assertion as the first line of the > subprogram body. Yes, I think I suggested something on this line a week or two ago. I think it makes more sense. > That way you could add Pre's anywhere, and not have to worry about > your ancestors. They would be effectively enforced in the body. > Meanwhile, Pre'Class would be consistently described as enforced at > the call site, and would undergo weakening. I guess I kind of favor > this model. > Mixing Pre and Pre'Class seems like a mistake in general, and I > believe that projects will adopt one approach or the other. I have to wonder if we shouldn't enforce that. Mixing them makes no logical sense. (I also proposed this last week.) Specifically, either one of Pre'Class or Pre can be specified on a subprogram. And, for an overriding/inherited routine, Pre'Class can only be specified/added to a subprogram if its ancestors have Pre'Class. (And if Pre'Class is inherited, then Pre cannot be specified, only Pre'Class.) These rules would avoid confusion with mixed Pre/Pre'Class environments. Pre'Class works like the Eiffel contracts; Pre is more of a free-form assertion. Pre would always just be that of the body. Pre'Class would be that of the *call* (with the special cases for inheritance from two subprograms). One could even consider access-to-subprogram in the same way, as a profile that does not have a Pre'Class, meaning that subprograms with Pre'Class couldn't match it. We could then consider adding Pre'Class/Post'Class to access-to-subprogram, making the similarity with dispatching calls complete. This might be going too far, but it seems that combining Pre and Pre'Class is too confusing for everyone. We're better off without it. > We would still need to think about how access-to-subp interacts with > this. Probably should still be modeled as a call on a conjured-up > subprogram that contains a normal, non-dispatching call on the > designated subprogram. I've answered this repeatedly, and you don't seem to be registering my various ideas. So I'm not sure what's wrong with them. Anyway, it strikes me that any model separation would be on top of the existing rules. I think I've figured out a consistent set of changes to the dynamic semantics that fixes the issues (but I'm sure once Steve reviews it I will have that misconception removed ;-). I think we could add some Legality Rules to it if we wanted to seriously separate Pre and Pre'Class, but I don't think it is required. I'll try to write it up ASAP. **************************************************************** From: Tucker Taft Sent: Tuesday, March 22, 2011 5:05 PM >> I suppose we could treat the "Pre" and the "Pre'Class" >> preconditions completely independently, and the "Pre'Class" >> get weakened as you go down the hierarchy, and the Pre are evaluated >> as is, and a failure of the "Pre" is a failure, end of story, just as >> though the precondition were an assertion as the first line of the >> subprogram body. > > Yes, I think I suggested something on this line a week or two ago. I > think it makes more sense. Yes, I should have acknowledged you. But I frequently lose track of where ideas come from (sorry about that), and just slowly integrate them into the overall possibilities... >> We would still need to think about how access-to-subp interacts with >> this. Probably should still be modeled as a call on a conjured-up >> subprogram that contains a normal, non-dispatching call on the >> designated subprogram. > > ... I've answered this repeatedly, and you don't seem to be > registering my various ideas. So I'm not sure what's wrong with them. Sorry, again I am having trouble keeping track of whose ideas are whose. Are we in agreement on this one, namely that an access-to-subp is equivalent to a "normal" call on the designated subprogram, with the appropriate pre or pre'class enforced? That is, any precondition check to be performed is bundled into a wrapper if necessary? Or if not, how does your idea differ? > Anyway, it strikes me that any model separation would be on top of the > existing rules. I think I've figured out a consistent set of changes > to the dynamic semantics that fixes the issues (but I'm sure once > Steve reviews it I have that misconception removed ;-). I think we > could add some Legality Rules to it if we wanted to seriously separate > Pre and Pre'Class, but I don't think it is required. I'll try to write it up ASAP. Great. **************************************************************** From: Randy Brukardt Sent: Tuesday, March 22, 2011 5:14 PM > Yes, I think I suggested something on this line a week or two ago. I > think it makes more sense. Minor aside: There doesn't seem to be any rule restricting Pre'Class or Post'Class to dispatching routines of a tagged type. It seems these are allowed on untagged types, routines that aren't primitive, and the like. Is this intended, or even a good idea?? type Foo is new Integer; function "+" (Left, Right : Foo) return Foo with Pre'Class => Left > 0 and Right > 0; type Bar is new Foo; function "+" (Left, Right : Bar) return Bar; -- Inherits Pre'Class??? **************************************************************** From: Tucker Taft Sent: Tuesday, March 22, 2011 8:51 PM I am pretty sure there is a restriction of 'Class aspects to tagged types or dispatching subprograms. Ah yes, last legality rule of AI-183: If the aspect_mark includes 'Class, then the associated entity shall be a tagged type or a primitive subprogram of a tagged type. **************************************************************** From: Randy Brukardt Sent: Wednesday, March 23, 2011 8:24 PM OK, good to find out that it is covered. But I have to admit I never thought to look there, given that there are only a handful of such aspects and as such I didn't expect there to be a blanket rule existing only for them. Thus, I'm not sure that such a blanket rule is a great idea. Maybe there needs to be an AARM note in 13.3.2 and 13.3.3 mentioning this rule. **************************************************************** From: Randy Brukardt Sent: Wednesday, March 23, 2011 10:05 PM It turns out that 13.3.3(6/3) repeats this rule, while there is no similar text in 13.3.2. I marked the text in 13.3.3 as redundant (presuming no other change), and added an AARM note to 13.3.2 for future readers that are as confused as I was. I suspect that either the text should be deleted from 13.3.3 or something similar added to 13.3.2 -- but I'll wait for someone other than me to make a formal editorial change request to that effect. **************************************************************** From: Randy Brukardt Sent: Tuesday, March 22, 2011 5:53 PM ... >> I'll try to write it up ASAP. > > Great. Hopefully this was an optimistic "great" and not the other kind. :-) Anyway, here is version /02 of this AI, complete with a wording proposal. I didn't do anything with legality rules (even though I think some restrictions there would be a good idea). This seems to me to be about the minimum change to fix the problems previously identified. As always, comments welcome. **************************************************************** From: Randy Brukardt Sent: Tuesday, March 22, 2011 6:10 PM > Yes, I should have acknowledged you. But I frequently lose track of > where ideas come from (sorry about that), and just slowly integrate > them into the overall possibilities... The important point is whether we want to enforce this with Legality Rules, or just make it the model implicitly. I should note that we don't enforce it with Legality Rules, some subprograms can be called both ways (from dispatching calls that expect the body to check preconditions, and from dispatching calls are required to check the precondition themselves). Which means that you might have to generate code in both places (ugh). For instance: package Pack1 is type T1 is tagged private; function Is_Valid (Obj : T1) return Boolean; procedure P3 (Obj : in T1) with Pre => Is_Valid (Obj); private ... end Pack1; package Pack2 is type I2 is interface; function Is_Green (Obj : I2) return Boolean is abstract; procedure P3 (Obj : in I2) is null when Pre'Class => Is_Green (Obj); end Pack2; with Pack1, Pack2; package Pack3 is type T3 is new Pack1.T1 and Pack2.I2 with private; overriding function Is_Green (Obj : T3) return Boolean; -- P3 is inherited from Pack1.P3. private ... end Pack3; with Pack1, Pack2, Pack3; procedure Main is procedure Do_It1 (Obj : in Pack1.T1'Class) is begin Obj.P3; -- (1) end Do_It1; procedure Do_It2 (Obj : in Pack2.T2'Class) is begin Obj.P3; -- (2) end Do_It2; O3 : P3.T3; begin Do_It1 (O3); Do_It2 (O3); end Main; Call (1) is to a routine with an ordinary Precondition, so the body always checks the precondition. Call (2) is to a routine with a Pre'Class precondition, but the check is at the call site. But of course these call the same body, so the body must have the code even for call (2). [That code can never fail for call (2), even though it will be executed.] If we made this sort of thing illegal, this could not happen. **************************************************************** From: Tucker Taft Sent: Tuesday, March 22, 2011 6:10 PM > !wording > > Change 13.3.2(19/3) from: > > For a dispatching call or a call via an access-to-subprogram value, > the precondition or postcondition check performed is determined by the > subprogram actually invoked. > Redundant[Note that for a dispatching call, if there is a Pre'Class > aspect that applies to the subprogram named in the call, then if the > precondition expression for that aspect evaluates to True, the > precondition check for the call will succeed.] > > to: > > For a dispatching call to a subprogram that does not have a Pre'Class > specified, or a call via an access-to-subprogram value, the > precondition or postcondition check performed is determined by the > subprogram actually invoked. Similarly, the postcondition check for > all dispatching calls is determined by the subprogram actually > invoked. > > In contrast, the precondition check for a dispatching call to a > subprogram that does have Pre'Class specified consists solely of > checking the Pre'Class expressions that apply to the subprogram. What about the "Pre" aspect? Is this meant to imply that if there is a Pre'Class aspect specified, then the Pre aspect is ignored? Also, when you say the "the Pre'Class expressions that apply to the subprogram" do you mean the subprogram denoted by the call prefix, or do you mean the subprogram actually invoked? The wording seems ambiguous. Finally, what are the implications that only the Pre'class known to the caller be checked? If one of the Pre'Class expressions that applies to the subprogram actually invoked is True, must we still raise an Assertion_Error if all of the expressions that apply to the denoted subprogram evaluate to False? > AARM Ramification: We are talking about the Pre'Class that applies to > the subprogram that the dispatching call is resolving to call, not the > Pre'Class for the subprogram that is ultimately dispatched to. I believe this needs to be made clearer in the normative wording. An AARM note seems inadequate. The word "denote" could be used to emphasize the compile-time denoted subprogram, rather than the run-time invoked subprogram. > AARM Implementation Note: These rules imply that logically, > preconditions of routines that have Pre'Class specified and might be > called with a dispatching call must be checked at the point of call. > Preconditions of other routines that might be called with a > dispatching call must be checked inside of the subprogram body > (possibly in a wrapper). It's possible for both conditions to be > necessary for routines that are inherited from multiple ancestors (in > that case, the check at the call site necessarily be the same or > stronger than the one inside of the routine). I don't understand the "preconditions of other routines". What does that mean? Is this the "Pre" aspects as opposed to the "Pre'Class" aspects? > In contrast, the postcondition checks always need to be > checked > inside the body of the routine. > End AARM Implementation Note. > > Notwithstanding what this standard says elsewhere, an inherited > subprogram that has a specified Pre'Class, Post'Class, or > Type_Invariant'Class (see 13.3.3) and that > is primitive for a type that has one or more progenitors is equivalent > to an overriding subprogram S whose body consists of: > * The null statement, if all of the inherited subprograms are null > subprograms; > * A call on the parent subprogram, with all of the parameters the same as > the parameters to S (possibility with appropriate type conversions). > If there are multiple conformant subprograms S, there is only one > overriding subprogram S created.... Is this needed? It feels awfully mechanistic. Can't we accomplish this some other way? **************************************************************** From: Tucker Taft Sent: Tuesday, March 22, 2011 9:29 PM > The important point is whether we want to enforce this with Legality > Rules, or just make it the model implicitly. > > I should note that we don't enforce it with Legality Rules, some > subprograms can be called both ways (from dispatching calls that > expect the body to check preconditions, and from dispatching calls are > required to check the precondition themselves). The above parenthetical comment confuses me. Should one of those said "non-dispatching calls"? > ... Which means that you might have to generate code in both places > (ugh). For instance: > > package Pack1 is > type T1 is tagged private; > function Is_Valid (Obj : T1) return Boolean; > procedure P3 (Obj : in T1) > with Pre => Is_Valid (Obj); > private > ... > end Pack1; > > package Pack2 is > type I2 is interface; > function Is_Green (Obj : I2) return Boolean is abstract; > procedure P3 (Obj : in I2) is null > when Pre'Class => Is_Green (Obj); > end Pack2; > > with Pack1, Pack2; > package Pack3 is > type T3 is new Pack1.T1 and Pack2.I2 with private; > overriding > function Is_Green (Obj : T3) return Boolean; > -- P3 is inherited from Pack1.P3. > private > ... > end Pack3; > > with Pack1, Pack2, Pack3; > procedure Main is > procedure Do_It1 (Obj : in Pack1.T1'Class) is > begin > Obj.P3; -- (1) > end Do_It1; > procedure Do_It2 (Obj : in Pack2.T2'Class) is > begin > Obj.P3; -- (2) > end Do_It2; > O3 : P3.T3; > begin > Do_It1 (O3); > Do_It2 (O3); > end Main; > > Call (1) is to a routine with an ordinary Precondition, so the body > always checks the precondition. Call (2) is to a routine with a > Pre'Class precondition, but the check is at the call site. But of > course these call the same body, so the body must have the code even > for call (2). [That code can never fail for call (2), even though it > will be executed.] I'm losing you. What do you mean by "the body must have the code even for call (2)"? **************************************************************** From: Randy Brukardt Sent: Wednesday, March 23, 2011 9:37 PM > > For a dispatching call to a subprogram that does not have a > > Pre'Class specified, or a call via an access-to-subprogram value, > > the precondition or postcondition check performed is determined by > > the subprogram actually invoked. Similarly, the postcondition check > > for all dispatching calls is determined by the subprogram actually > > invoked. > > > > In contrast, the precondition check for a dispatching call to a > > subprogram that does have Pre'Class specified consists solely of > > checking the Pre'Class expressions that apply to the subprogram. > > What about the "Pre" aspect? Is this meant to imply that if there is > a Pre'Class aspect specified, then the Pre aspect is ignored? Yes, but not because of any explicit intent, but rather the way that Pre works. Pre is "or"ed with all of the other Pre'Class aspects that are inherited. Since we're using a stronger precondition on such calls than that of the invoked subprogram, this necessarily means that any precondition of the body must succeed. Thus there is no need to evaluate Pre in such cases; if the compiler can prove that all calls are either this kind of dispatching calls or statically bound calls, it can always generate the preconditions at the call site and do no evaluation in the body. That seems like a good thing. I was wondering whether we should even allow this mixing; that's covered in my other e-mail which I see has a separate answer from you so I'll give it a separate answer as well. > Also, when you say the "the Pre'Class expressions that apply to the > subprogram" do you mean the subprogram denoted by the call prefix, or > do you mean the subprogram actually invoked? > The wording seems ambiguous. The former. I thought that it is necessary to explicitly talk about the dynamic meaning of subprogram explicitly; anything else is necessarily static. But I agree that it is not that clear, so if there is some better wording available, we should use it. > Finally, what are the implications that only the Pre'class known to > the caller be checked? If one of the Pre'Class expressions that > applies to the subprogram actually invoked is True, must we still > raise an Assertion_Error if all of the expressions that apply to the > denoted subprogram evaluate to False? Yes. The intent is that the stronger precondition of the call is what is checked; that avoids "counterfeiting". If we want to be able to do analysis at the call site (and code generation!), we have to be able to know what preconditions and postconditions apply to that call. For postconditions, these are "weaker" (or the same), so we need no special rules. But for preconditions, these can be "stronger" than those of the body; in order to have any chance to generate these at the call site, we have to be able to evaluate the "stronger" precondition rather than the potentially weaker one of the called body. I considered making this a permission rather than a requirement, but that only seemed to make it harder for users to figure out what preconditions are enforced. Beyond that, this makes perfect sense (to me at least): the only precondition the caller can know about for a dispatching call is the Pre'Class that applies to the (statically) resolved subprogram. It is the one that a caller has to conform to have a provably correct program. That being the case, why shouldn't we also enforce it?? Note that this rule change is sort of an optimization; it is intended to allow code generation for preconditions at the call site of dispatching calls and also to enforce the intended (Eiffel-like) model for subprograms that have Pre'Class aspects. We could live without it, but doing so would pretty much eliminate the ability of compilers to optimize preconditions for dispatching calls -- that seems bad to me. (This is the same reason that we go out of are way to allow postconditions to be generated inside of a subprogram body -- mostly so that the compiler can prove that they are already true and eliminate the checks.) > > AARM Ramification: We are talking about the Pre'Class that applies > > to the subprogram that the dispatching call is resolving to call, > > not the Pre'Class for the subprogram that is ultimately dispatched to. > > I believe this needs to be made clearer in the normative wording. > An AARM note seems inadequate. The word "denote" could be used to > emphasize the compile-time denoted subprogram, rather than the > run-time invoked subprogram. OK, I'll make an attempt to clarify up this wording. Humm, 3.9.2 uses "denotes the declaration of a dispatching operation". But I can't quite find a way to work "denotes" into "For a dispatching call to a subprogram that does not have a Pre'Class specified,". "For a dispatching call to a denoted subprogram that does not have a Pre'Class specified," doesn't make much sense. "For a dispatching call to a subprogram that does not have a Pre'Class specified for the denoted subprogram," is right but way too redundant. But I can't think of anything better. I did add a parenthetical remark to the last paragraph: In contrast, the precondition check for a dispatching call to a subprogram that does have Pre'Class specified for the denoted subprogram consists solely of checking the Pre'Class expressions that apply to the denoted subprogram (not necessarily the one that is invoked). > > AARM Implementation Note: These rules imply that logically, > > preconditions of routines that have Pre'Class specified and might be > > called with a dispatching call must be checked at the point of call. > > Preconditions of other routines that might be called with a > > dispatching call must be checked inside of the subprogram body > > (possibly in a wrapper). It's possible for both conditions to be > > necessary for routines that are inherited from multiple ancestors > > (in that case, the check at the call site necessarily be the same or > > stronger than the one inside of the routine). > > I don't understand the "preconditions of other routines". > What does that mean? Is this the "Pre" aspects as opposed to the > "Pre'Class" aspects? Both "Pre" aspects, and "Pre'Class" aspects added further down the inheritance tree. The precondition of a dispatching call is that which is known at the call site, period. There is no advantage to weakening here, while there might be for statically bound calls (or dispatching calls whose root is higher up the tree). I gave the example that led to this in my other note, the one that confused you so. I'll try to explain that again when I answer that one. > > In contrast, the postcondition checks always need to be checked > > inside the body of the routine. > > End AARM Implementation Note. > > > > Notwithstanding what this standard says elsewhere, an inherited > > subprogram that has a specified Pre'Class, Post'Class, or > > Type_Invariant'Class (see 13.3.3) and > > that > > > is primitive for a type that has one or more progenitors is > > equivalent to an overriding subprogram S whose body consists of: > > * The null statement, if all of the inherited subprograms are > > null subprograms; > > * A call on the parent subprogram, with all of the parameters > > the same as > > the parameters to S (possibility with appropriate type conversions). > > If there are multiple conformant subprograms S, there is only one > > overriding subprogram S created.... > > Is this needed? It feels awfully mechanistic. Can't we accomplish > this some other way? Maybe, but I doubt it will help much. Everything I thought of always led back here. Note that this rule is required to fix the three problems outlined in the AARM Reason note; some solution to these problems is required. I thought that one rule to fix all three was preferable to inventing three separate rules that really complicate things. As a reminder, the AARM note says: AARM Reason: This rule eliminates three problems: (1) the issue that two null subprograms (one of which is chosen for dispatching arbitrarily by 3.9.2(20.3/3)) may not be equivalent at runtime; (2) "counterfeiting" problems that arise because adding an interface precondition to the mix weakens the precondition of the inherited routine (in this case, we need to enforce the precondition of the actual body, else it might not be true when the call is made -- which would be bad); (3) problems that arise because postconditions and invariants added by an interface would not be enforced on a inherited routine (it does not know about any such contracts). All three problems occur because of dispatching that calls inherited routines that have a different view of the preconditions, postconditions, and invariants that apply to them than an otherwise identical explicitly declared routine. Besides the logical problems that arise, we also have a problem simply because an explicitly declared routine works differently than an inherited one. That seems bad on its face, even ignoring the other problems. It immediately was obvious to me that there is no problem with explicitly declared routines. That led to my original idea, which was simply to require overriding for the problem cases - that is a nice, simple solution. That would be a Legality Rule something like: If the set of Pre'Class or Post'Class or Type_Invariant'Class aspects that would apply to a call of an inherited subprogram is different than the set of corresponding aspects of a call to the parent subprogram, then the subprogram requires overriding. But this rule is difficult to define properly; we don't want to talk about "calls", really, and we don't want confusion about the implicit inherited subprogram as opposed to the subprogram that was inherited from, and it is hard to define "different" very well. (Since this is a Legality Rule that requires the programmer to do something, we don't want it to apply unless we really need it; thus we would want to be able to prevent it from applying when the same Pre'Class comes from multiple parents - to take one example.) The difficulty of defining this, along with the simple fact that it requires people to write overriding subprograms (containing calls that they could easily make a mistake in) just to get the preconditions right caused me to look elsewhere. Since it is easy to define what the body of such a subprogram looks like, and ensuring that it exists for both contract aspects and for dispatching purposes is needed to fix the problems (in a straightforward manner), I decided to write the proposed rules. The best way (IMHO) to simplify these rules is to make the proposed rules apply to *all* inherited primitive routines of tagged types -- that is, there is (for language rule purposes) an explicit body (defined as I proposed above) for *every* such body. Then, we could get rid of almost all of 3.9.2(20-20.3) -- only the first bullet is even possible. Compilers still can share bodies as they do now (except in the pre/post cases of course) -- only the language definition is changed. In that case, this rule would move somewhere else in the Standard (3.9.2??). I didn't do this because it is a lot of language change for what is clearly a corner case. The alternative of trying to define these properly in place is just too hard IHMO. The wording for each of these cases would be very complex. The problem cases come up when there are multiple inherited routines with different preconditions, postconditions, and the like. In those cases, the effective aspect is the combined one. I can't figure out how to talk about that combination, because you cannot talk about "the" inherited subprogram; there is more than one. And the rules themselves are complex. Specifically, the precondition for an inherited routine called via a dispatching call is the Pre'Class of the subprogram denoted by the call "and"ed with the actual precondition of the parent routine. (These are often the same, but don't have to be when interfaces are involved -- they can be completely disjoint in that case.) This is what you would get with an explicit body, and it is best that the inherited routines work the same way. The precondition of a statically bound call to such an inherited subprogram is (effectively) the precondition of the parent routine. OTOH, the postcondition of a statically bound call is the postcondition of the parent routine "and"ed with any postconditions inherited from other routines. And on and on and on... Ideas welcome, of course. **************************************************************** From: Randy Brukardt Sent: Wednesday, March 23, 2011 9:52 PM ... > > The important point is whether we want to enforce this with Legality > > Rules, or just make it the model implicitly. > > > > I should note that we don't enforce it with Legality Rules, some > > subprograms can be called both ways (from dispatching calls that > > expect the body to check preconditions, and from dispatching calls > > are required to check the precondition themselves). > > The above parenthetical comment confuses me. Should one of those said > "non-dispatching calls"? No. If you recall from the rules I previously proposed, there are two kinds of dispatching calls: If the denoted subprogram has one or more Pre'Class expressions specified, then the precondition expressed by those expressions (only) is evaluated (for dispatching calls). These conform to the Eiffel-like model, so for the sake of discussion, let's call them "Eiffel-like contract dispatching calls". OTOH, if the denoted subprogram does not have a Pre'Class expressions specified, then the precondition that is evaluated is that of the invoked subprogram; the precondition can be anything, and reasoning about it at the call site is not possible. Let's call these "Ad-hoc contract dispatching calls." The question I had was whether we should enforce a separation of these two models of contracts and calls. If we don't do that, it is possible to call the same subprogram from both an "Eiffel-like contract dispatching call" and a "ad-hoc contract dispatching call". As in the example that follows... > > ... Which means that you might have to generate code in both places > > (ugh). For instance: > > > > package Pack1 is > > type T1 is tagged private; > > function Is_Valid (Obj : T1) return Boolean; > > procedure P3 (Obj : in T1) > > with Pre => Is_Valid (Obj); > > private > > ... > > end Pack1; > > > > package Pack2 is > > type I2 is interface; > > function Is_Green (Obj : I2) return Boolean is abstract; > > procedure P3 (Obj : in I2) is null > > when Pre'Class => Is_Green (Obj); > > end Pack2; > > > > with Pack1, Pack2; > > package Pack3 is > > type T3 is new Pack1.T1 and Pack2.I2 with private; > > overriding > > function Is_Green (Obj : T3) return Boolean; > > -- P3 is inherited from Pack1.P3. > > private > > ... > > end Pack3; > > > > with Pack1, Pack2, Pack3; > > procedure Main is > > procedure Do_It1 (Obj : in Pack1.T1'Class) is > > begin > > Obj.P3; -- (1) > > end Do_It1; > > procedure Do_It2 (Obj : in Pack2.T2'Class) is > > begin > > Obj.P3; -- (2) > > end Do_It2; > > O3 : P3.T3; > > begin > > Do_It1 (O3); > > Do_It2 (O3); > > end Main; > > > > Call (1) is to a routine with an ordinary Precondition, so the body > > always checks the precondition. Call (2) is to a routine with a > > Pre'Class precondition, but the check is at the call site. But of > > course these call the same body, so the body must have the code even > > for call (2). [That code can never fail for call (2), even though it > > will be executed.] > > I'm losing you. What do you mean by "the body must have the code even > for call (2)"? (1) is an ad-hoc dispatching call; it requires that the precondition (Is_Valid (Obj) or Is_Green (Obj)) is evaluated within the invoked subprogram. (2) is an Eiffel-like dispatching call; it requires that the precondition (Is_Green (Obj)) is evaluated at the call site. It does not need to evaluate any other precondition, and shouldn't evaluate a precondition in the body. Luckily, evaluating a precondition in the body has to be harmless -- the precondition of the call has to be part of the larger precondition, and whatever part it is must be "or"ed (and is True), so the rest is irrelevant -- but it still wastes time. It should noted that this scenario would happen if P3 for T1 had no Pre at all, so this is a fairly likely case in practice. > > If we made this sort of thing illegal, this could not happen. I hope this explains what I'm talking about here. **************************************************************** From: Tucker Taft Sent: Wednesday, March 23, 2011 11:00 PM > Yes, but not because of any explicit intent, but rather the way that > Pre works. Pre is "or"ed with all of the other Pre'Class aspects that > are inherited. Since we're using a stronger precondition on such calls > than that of the invoked subprogram, this necessarily means that any > precondition of the body must succeed. Thus there is no need to > evaluate Pre in such cases; if the compiler can prove that all calls > are either this kind of dispatching calls or statically bound calls, > it can always generate the preconditions at the call site and do no > evaluation in the body. That seems like a good thing. ... I thought we were discussing the possibility of treating Pre'Class and Pre completely independently. That is Pre'Class is "or"ed with other Pre'Class aspects, but the Pre aspect is not "or"ed with anything. In other words, the Pre aspect is *always* checked. The Pre'Class aspect can only be weakened, thanks to the "or"-ing rules. The Pre aspect has no such guarantee -- it acts almost exactly like an Assert pragma placed immediately after the "is" of the body. **************************************************************** From: Randy Brukardt Sent: Wednesday, March 23, 2011 11:52 PM I've only considered such a separation at compile-time (via Legality Rules). That is, a given subprogram can only have Pre or Pre'Class, never both. But since that wasn't necessary in order to define the dynamic semantics of calls and especially the fixes to the bugs that triggered this AI, I just defined that and was continuing to explore whether or not the Legality Rules were a good idea. As far as just treating them independently at runtime, that is a whole different kettle of fish. That effectively means that the Pre and Pre'Class aspects are "and"ed together -- which is a big change in the model. I suspect that it might in fact be a *better* model, but it means starting over completely in thinking about all of these examples of inheritance and the like. One thing that immediately comes to mind is how Pre'Class is treated vis-a-vis access-to-subprogram. One of the advantages of the model that I proposed is that access-to-subprogram is treated the same way as a similar dispatching call (one without a Pre'Class aspect). I don't see how that could work in the model you are suggesting; since Pre'Class would be unknown (and thus True), it would be ignored on any access-to-subprogram call (at least unless we allowed Pre'Class on access-to-subprogram types). Sounds like a nasty hole. I'm presuming that in this model, the Pre'Class aspects are "or"ed together, then the result is "and"ed with Pre. If there is no Pre'Class, it is treated as True. I'd hope that we continue to have the Pre'Class model as I laid out in my wording proposal (that we use the Pre'Class of the statically identified subprogram, which is necessarily the same or stronger than the Pre'Class of the invoked body). And then Pre of the invoked body would be evaluated. Please tell me if I understand your model correctly. I'll definitely have to think about this some more. **************************************************************** From: Jean-Pierre Rosen Sent: Thursday, March 24, 2011 1:29 AM I think this discussion focuses too much on technical aspects, before the principles. So here is my view of what this all means. Pre'Class and Post'Class are the enforcement of the LSP. i.e., if B "is an" A, then every input acceptable to an A must be accepted by a B, and every output produced by a B must be something that could have been produced by an A. Hence the "or" and "and" semantics. Pre-conditions are a contract imposed on the caller. A failure of a pre-condition is an error made by the caller. Therefore, it seems logical to check it at the caller's site. Post-Conditions are a promise made by the callee. Failure of a post-condition is a flaw in the callee, therefore it seems logical to check it in the body - even maybe at the place of the return statement, which would give the possibility to have an exception handler in case of a failure. (AFAIR, we never discussed the place of the check in the light of who could handle the exception). Pre is totally different. It is a special check of a condition that must hold for a particular subprogram, not transmitted to any one else. I agree with Tuck that it is basically like an Assert just after the "is" of the body. It's like explicitely checking for some special value (or combination of values) in the body of the subprogram. I even think the latter is preferable, since you can choose which exception is raised, so I see little value in Pre (except than the test is performed before elaborating the declarative part of the callee). In short, my model implies: - Pre'class checked at the call site - Pre, Post, and Post'class checked in the body. (Note that the checking of Pre in the body would take care of the "anding" of the preconditions that worried Randy). As far as optimization is concerned, the compiler can assume that all Post and Post'Class hold in determining if checks for Pre'Class can be eliminated. Nothing can be done for Pre (as for an explicit check, or an Assert in the body). **************************************************************** From: Randy Brukardt Sent: Thursday, March 24, 2011 2:06 AM I'm glad to hear from someone else in this discussion. I had thought we'd already done the first principles discussion that you lay out above; I've just been trying to fix the bugs. Apparently all of the previous discussion is junk (since that previous model has been rejected). Anyway, I assume that you are talking about dispatching calls in most of the above. Pre and Pre'Class are equivalent (except for the "and"!) for statically bound calls. Specifically, you surely can generate Pre at the call point, and optimize it. It would be pretty bad if you couldn't. Especially as you can't give Pre'Class on anything other than primitives of tagged types (I think I want call-site preconditions on other subprograms!). The current rules proposal does not allow any Pre/Post exceptions to be handled by the body, and I think that is exactly right. Your assertion that we never discussed it is wrong; we discussed it ad-nausem at the Tallehasse meeting (I think you missed that one, probably why you don't know that). 13.3.2(18/3) is pretty clear that this is the intent. The reason is that for statically bound cases, we ought to let the compiler have the freedom to generate the checks wherever it wants (in the body or at the call site) - in order to maximize the possibilities for optimization/proof. Dispatching calls and access-to-subprogram are different, of course. I can't tell from your discussion as to exactly which Pre'Class you expect to enforce at the call site of a dispatching call. I've proposed that it is the statically known one, which by definition is stronger than the Pre'Class for the actually invoked body. Is that what you are intending?? (It definitely isn't possible to generate the code at the call site unless we specify this.) Also, it would be helpful if you could explain in your model what you expect to happen for calls through access-to-subprogram values to subprograms that have Pre'Class preconditions. This seems to have to work differently than dispatching calls, which is uncomfortable. Finally, none of this has any effect on the actual bug fixes; the rules that Tucker found too "mechanistic". Those rules are needed to fix bugs that only involve Pre'Class (and Post'Class and Type_Invariant'Class); nothing about changing the handling of Pre has anything to do with that. **************************************************************** From: Tucker Taft Sent: Thursday, March 24, 2011 8:05 AM > As far as just treating them independently at runtime, that is a whole > different kettle of fish. That effectively means that the Pre and > Pre'Class aspects are "and"ed together -- which is a big change in the > model. I suspect that it might in fact be a *better* model, but it > means starting over completely in thinking about all of these examples > of inheritance and the like. I don't think it is that big a deal, since it means you simply ignore the "Pre" as far as inheritance, and only worry about Pre'Class. One reason I prefer this is that it means "Pre" can be all about the code you are "protecting" with the precondition, while Pre'Class can be about what the abstract interface requires. Cyrille from AdaCore finds the whole Pre'Class inheritance "or"-ing thing unpleasant, and I think there are others who might have the same view, and it seems potentially a benefit if Pre and Pre'Class are treated independently. Note that this doesn't come up for Post and Post'Class, since everything is and-ed together. > One thing that immediately comes to mind is how Pre'Class is treated > vis-a-vis access-to-subprogram. One of the advantages of the model > that I proposed is that access-to-subprogram is treated the same way > as a similar dispatching call (one without a Pre'Class aspect). I > don't see how that could work in the model you are suggesting; since > Pre'Class would be unknown (and thus True), it would be ignored on any > access-to-subprogram call (at least unless we allowed Pre'Class on > access-to-subprogram types). Sounds like a nasty hole. The model I thought we were talking about for access-to-subprogram was that you effectively created a call at the point of the 'Access, and whatever Pre'Class or Pre aspects that would be enforced at that point are the Pre'Class/Pre that would be enforced at the point of any call through that access value. That seems very well defined, and yes, does imply a wrapper in some implementations. So it is really the code calling 'Access that has to worry about whether the preconditions will be satisfied at the point of any indirect call. That seems about right. > I'm presuming that in this model, the Pre'Class aspects are "or"ed > together, then the result is "and"ed with Pre. If there is no > Pre'Class, it is treated as True. Yes, that is effectively what I am proposing. > > I'd hope that we continue to have the Pre'Class model as I laid out in > my wording proposal (that we use the Pre'Class of the statically > identified subprogram, which is necessarily the same or stronger than > the Pre'Class of the invoked body). And then Pre of the invoked body would be evaluated. Right, though I would still allow the additional Pre'Class aspects to be *evaluated*, even if the caller isn't aware of them. **************************************************************** From: Randy Brukardt Sent: Thursday, March 24, 2011 1:43 PM > Cyrille from AdaCore finds the whole Pre'Class inheritance "or"-ing > thing unpleasant, and I think there are others who might have the same > view, and it seems potentially a benefit if Pre and Pre'Class are > treated independently. > > Note that this doesn't come up for Post and Post'Class, since > everything is and-ed together. OK, I'll think about this in wording terms. > > One thing that immediately comes to mind is how Pre'Class is treated > > vis-a-vis access-to-subprogram. One of the advantages of the model > > that I proposed is that access-to-subprogram is treated the same way > > as a similar dispatching call (one without a Pre'Class aspect). I > > don't see how that could work in the model you are suggesting; since > > Pre'Class would be unknown (and thus True), it would be ignored on > > any access-to-subprogram call (at least unless we allowed Pre'Class > > on access-to-subprogram types). Sounds like a nasty hole. > > The model I thought we were talking about for access-to-subprogram was > that you effectively created a call at the point of the 'Access, and > whatever Pre'Class or Pre aspects that would be enforced at that point > are the Pre'Class/Pre that would be enforced at the point of any call > through that access value. That seems very well defined, and yes, > does imply a wrapper in some implementations. So it is really the > code calling 'Access that has to worry about whether the preconditions > will be satisfied at the point of any indirect call. That seems about > right. OK, again I'll try to think about this in wording terms. > > I'm presuming that in this model, the Pre'Class aspects are "or"ed > > together, then the result is "and"ed with Pre. If there is no > > Pre'Class, it is treated as True. > > Yes, that is effectively what I am proposing. > > > > I'd hope that we continue to have the Pre'Class model as I laid out > > in my wording proposal (that we use the Pre'Class of the statically > > identified subprogram, which is necessarily the same or stronger > > than the Pre'Class of the invoked body). And then Pre of the > invoked body would be evaluated. > > Right, though I would still allow the additional Pre'Class aspects to > be *evaluated*, even if the caller isn't aware of them. Do we need wording for that? I had thought that was irrevelant (if the compiler wants to evaluate 50 digits of PI between each statement, it is allowed to do that). Or is there some issue with side-effects? Anyway, you need to think about the implicit body wording that you thought was too "mechanistic". Since that only exists to fix various problems with Pre'Class/Post'Class/Type_Invariant'Class combinations, and nothing said above has any effect on those problems, we still need that wording or something equivalent. I tried to explain how I arrived at that wording in a previous message, hopefully so that you or someone else could come up with a better idea of how to approach it wording-wise. Please help (or decide to live with my proposal)... **************************************************************** From: Tucker Taft Sent: Thursday, March 24, 2011 2:57 PM >> Right, though I would still allow the additional Pre'Class aspects to >> be *evaluated*, even if the caller isn't aware of them. > > Do we need wording for that? I had thought that was irrevelant (if the > compiler wants to evaluate 50 digits of PI between each statement, it > is allowed to do that). Or is there some issue with side-effects? I think the bigger issue is if one of them evaluates to True even though the one visible to the caller evaluates to False, can we go ahead and execute the body. > Anyway, you need to think about the implicit body wording that you > thought was too "mechanistic". Since that only exists to fix various > problems with Pre'Class/Post'Class/Type_Invariant'Class combinations, > and nothing said above has any effect on those problems, we still need > that wording or something equivalent. I tried to explain how I arrived > at that wording in a previous message, hopefully so that you or > someone else could come up with a better idea of how to approach it > wording-wise. Please help (or decide to live with my proposal)... I'll see if I can come up with something less mechanistic. **************************************************************** From: Randy Brukardt Sent: Thursday, March 24, 2011 3:19 PM > >> Right, though I would still allow the additional Pre'Class aspects > >> to be *evaluated*, even if the caller isn't aware of them. > > Do we need wording for that? I had thought that was irrevelant (if > > the compiler wants to evaluate 50 digits of PI between each > > statement, it is allowed to do that). Or is there some issue with side-effects? > > I think the bigger issue is if one of them evaluates to True even > though the one visible to the caller evaluates to False, can we go > ahead and execute the body. That's not a "bigger issue"; it's the whole point of the rule. The answer is "NO"! Because there is no way to allow that and still have a check at the call site. (You can evaluate the preconditions you know about at the call site, but if you can't raise an exception when they evaluate to False [because some precondition you don't know about might be True], what is the point? The only other way to implement that would be to pass in what you know as an additional parameter, which seems way over the top.) I've repeatedly said that we have to require the checking of the stronger precondition, because it is consistent with the caller's view of the world, and it is the only way to do the check at the call site. Moreover, I'm dubious that "weakening" the class-wide precondition is useful in practice -- and since "strenghtening" it violates LIS, in most programs it will be the same all the way up. (Meaning this only will matter in corner cases.) The only reason to worry about evaluation of the others is because you want to generate them in the body (or wrapper) for some reason. But that does not appear to be necessary (assuming we use my "required body" model for the messy cases). In that case, why even allow it? **************************************************************** From: Tucker Taft Sent: Thursday, March 24, 2011 4:28 PM I guess what I was considering, at least for a moment, was whether we wanted it to be "OK" for it be *unspecified* whether an exception is raised in the case where the weaker Pre'Class is satisfied but the caller-visible Pre'Class is *not* satisfied. I admit that sounds pretty weird... And it sure sounds like bad news for portability. So I guess I am convinced that you *must* do Pre'Class checks at the call site, and only at the call site. I do think this begins to argue pretty strongly for separating out "Pre" from Pre'Class, and effectively putting the "Pre" checks in the body (though *not* handleable! -- they are like a pragma Assert in the outer declarative part of the subprogram), along with the Post and Post'Class, while the Pre'Class checks remain strictly at the caller, and are based on the particular "view" denoted by the caller, not by the body actually reached. I also think that for access-to-subprogram, if the designated subprogram has a Pre'Class aspect, the access value generated by 'Access must designate a wrapper that checks it (unless of course Assertions are being ignored). Otherwise, a simple way of bypassing a Pre'Class check would be to declare a local access-to-subprogram type, and then call through that. Hardly seems desirable. **************************************************************** From: Randy Brukardt Sent: Thursday, March 24, 2011 3:32 PM ... > The current rules proposal does not allow any Pre/Post exceptions to > be handled by the body, and I think that is exactly right. Your > assertion that we never discussed it is wrong; we discussed it > ad-nausem at the Tallehasse meeting (I think you missed that one, > probably why you don't know that). > 13.3.2(18/3) is pretty clear that this is the intent. The reason is > that for statically bound cases, we ought to let the compiler have the > freedom to generate the checks wherever it wants (in the body or at > the call site) - in order to maximize the possibilities for > optimization/proof. > Dispatching calls and access-to-subprogram are different, of course. One additional point I thought of on the way home last night: the body of a subprogram does not necessarily know about all of the postconditions that apply to it. Additional ones can be added to inherited versions via progenitors. Those also have to be evaluated, and I can't think of any sane way to do that so that the exception could be handled within the body. (You could pass in a thunk with such postconditions, but that would be a lot of overhead for something that is going to happen very rarely.) The other possibility would be to make such subprograms illegal in some way (one of the options I already considered for this case); but that requires users to write wrappers by hand, with all of the possibilities for error that entails. **************************************************************** From: Tucker Taft Sent: Thursday, March 24, 2011 4:14 PM I agree we discussed the issue of handling pre/post-condition exceptions and concluded they should *not* be handle-able in the body. Let's not re-open that one. **************************************************************** From: Robert Dewar Sent: Thursday, March 24, 2011 6:03 PM > One additional point I thought of on the way home last night: the body > of a subprogram does not necessarily know about all of the > postconditions that apply to it. Additional ones can be added to > inherited versions via progenitors. Those also have to be evaluated, > and I can't think of any sane way to do that so that the exception > could be handled within the body. (You could pass in a thunk with such > postconditions, but that would be a lot of overhead for something that > is going to happen very rarely.) The other possibility would be to > make such subprograms illegal in some way (one of the options I > already considered for this case); but that requires users to write > wrappers by hand, with all of the possibilities for error that entails. If true, this is very worrisome, I don't see any easy way for us to accomodate that in our implementation **************************************************************** From: Randy Brukardt Sent: Thursday, March 24, 2011 7:11 PM The model that Tucker and I have been discussing is that for such inherited subprograms, the semantics is as if there was an explicit body for the routine (complete with the expected postcondition checks, if you are doing them inside of the body), which just calls the parent routine. This seems to be about as hard to implement as the other cases where you have to generate a wrapper for a tag or a use of 'Access, so I don't think there can be a major implementation problem. If there is, however, we probably should use the "requires overriding" solution instead (which would insist that the client write an explicit body for the routine). **************************************************************** From: Tucker Taft Sent: Thursday, March 24, 2011 7:44 PM > If true, this is very worrisome, I don't see any easy way for us to > accomodate that in our implementation Randy was simply giving more reasons why exceptions arising from postconditions shouldn't be handleable in the body. But we decided a long time ago that these exceptions are not handle-able inside the body, so this whole thread is merely reinforcing that decision. Actually adding the additional postcondition checks isn't that hard, it just means creating a wrapper. But Randy's point was that such a wrapper cannot raise an exception that could be handled inside the body it is wrapping! But who cares, since we don't want the exception to be handle-able anyway. **************************************************************** From: Tucker Taft Sent: Thursday, March 24, 2011 5:24 PM > I also think that for access-to-subprogram, if the designated > subprogram has a Pre'Class aspect, the access value generated by > 'Access must designate a wrapper that checks it (unless of course > Assertions are being ignored). Otherwise, a simple way of bypassing a > Pre'Class check would be to declare a local access-to-subprogram type, > and then call through that. Hardly seems desirable. Alternatively, we say that a subprogram to which a Pre'Class aspect applies has effectively an "Intrinsic" convention, so you can't take 'Access of it. That would mean the compiler wouldn't have to create the wrapper. The user could of course always create an explicit wrapper if they needed one. OK, this brings up another Baird-ish question: What happens if you rename a subprogram to which a Pre'Class applies. Does it still apply? If you rename it to be something that is not a dispatching operation, then it is only interesting if it is non-abstract, and you can only call it in a non-dispatching way, so it feels like it should still be subject to the same Pre'Class check. But we have a rule that you can't specify a Pre'Class attribute on anything but a dispatching operation. But we aren't really specifying it, we are just carrying it over. It would again seem weird if you could get rid of the effect of a Pre'Class aspect simply by renaming the subprogram. Perhaps we are adopting the renaming-as-body semantics, which is essentially a wrapper model. OK, now here is the killer follow-up: What happens if you rename it to be another dispatching operation, and it overrides an inherited subprogram which had its own Pre'Class attribute? This feels like trouble, and almost argues for the same trick suggested above for access-to-subprogram, namely disallow the rename, since effectively the "conventions" don't match, where "convention" has now been augmented to include the Pre'Class aspect, since that certainly affects what you have to do at the call site. The simplest solution to all of these problems might be to say that subtype conformance (which is needed for 'Access, overriding, and renaming-as-body) requires that the "same" Pre'Class aspects, if any, apply to both subprograms (for overriding, clearly this has to allow a new Pre'Class aspect to be applied *after* the overriding occurs -- which is sort of OK, since aspect specs don't get elaborated until the freezing point). This also implies that if some day we allow Pre'Class aspects on access-to-subp, then that might be a way to support 'Access on these guys (though it doesn't seem like an important capability at this point). **************************************************************** From: Randy Brukardt Sent: Thursday, March 24, 2011 7:21 PM Fascinating. I proposed something like this a while back, but rejected it as too outlandish. I personally would go further and *not* allow further specification of Pre'Class (or Post'Class or Type_Invariant'Class for that matter). Then there is no combination cases, no one is confused by "or" or "and". We don't need implicit bodies when there is multiple inheritance. If you need to add some precondition, you still have Pre/Post/Type_Invariant. This indeed is my model of how these should work -- modifying Pre'Class or Post'Class on a dispatching routines just does not make sense to me -- we don't allow that for any other property. And I cannot think of any significant reason why you would want to do this in practice. (Maybe there is some reason relating to multiple inheritance -- I don't think too hard about that.) But I thought all of this would end up way too limiting. Especially because there isn't any way for it to allow no precondition to match, making it much harder to match interfaces. And I can't see any way to add Pre'Class to subtype conformance and then somehow not have it apply to an overriding routine. That would be a major change in model -- it would invalidate 3.9.2(10/2) which seems to be the cornerstone of Ada OOP. (At least of the implementability of Ada OOP.) **************************************************************** From: Tucker Taft Sent: Thursday, March 24, 2011 7:59 PM > Fascinating. I proposed something like this a while back, but rejected > it as too outlandish. I personally would go further and *not* allow > further specification of Pre'Class (or Post'Class or > Type_Invariant'Class for that matter). Then there is no combination > cases, no one is confused by "or" or "and". We don't need implicit > bodies when there is multiple inheritance. If you need to add some precondition, you still have Pre/Post/Type_Invariant. I am *not* recommending that. You can still override, but you can't do so by renaming another dispatching operation that already has a Pre'Class. And you *can* weaken the Pre'Class if you wish. I think that is important because the Pre'Class on the root type might be too strong for some important subtree of the type hierarchy. That subtree should be able to have a weaker Pre'Class if it makes sense in that subtree. > This indeed is my model of how these should work -- modifying > Pre'Class or Post'Class on a dispatching routines just does not make > sense to me -- we don't allow that for any other property. I don't follow you when you say "any other property." To what are you referring. Clearly the 'Address, the names of the formal parameters, the default expressions, whether the routine is inlined, and most importantly the code itself, can change with the overriding. > ... And I cannot think of any > significant reason why you would want to do this in practice. (Maybe > there is some reason relating to multiple inheritance -- I don't think > too hard about that.) I don't agree; weakening the Pre'Class can make sense as you go into a particular subtree of the type hierarchy. > But I thought all of this would end up way too limiting. Especially > because there isn't any way for it to allow no precondition to match, > making it much harder to match interfaces. I believe you are going to far. I was using the subtype conformance as a way to eliminate various unpleasant cases that require wrappers. I am not suggesting we break the whole model, just that we effectively outlaw things like 'Access and weird renamings. > ... And I can't see any way to add Pre'Class to subtype conformance > and then somehow not have it apply to an overriding routine. This just requires a wording tweak in my view. Para 3.9.2(10/2) now says: ... If the dispatching operation overrides an inherited subprogram, it shall be subtype conformant with the inherited subprogram. ... If we add Pre'Class matching to subtype conformance, then that is almost exactly what we want. But after the overriding takes place, we want to allow further weakening of the Pre'Class, so if necessary we add something to the above sentence to make it clear that that is OK. > ... That would be a major change in model -- it would invalidate > 3.9.2(10/2) which seems to be the cornerstone of Ada OOP. (At least of > the implementability of Ada OOP.) I'm not suggesting we drop the above sentence, but rather have it say something about Pre'Class if necessary to allow weakening it, but not replacing the Pre'Class via a renaming of some other dispatching operation which has a completely different Pre'Class. **************************************************************** From: Randy Brukardt Sent: Thursday, March 24, 2011 8:31 PM > I don't follow you when you say "any other property." To what are you > referring. Clearly the 'Address, the names of the formal parameters, > the default expressions, whether the routine is inlined, and most > importantly the code itself, can change with the overriding. "Interesting" property visible in the contract: constraints, no-return, not null, predicates, "Is_Synchronized", etc. My personal feeling is that allowing the parameter names and defaults to change was a mistake, but not a very important one. > > ... And I cannot think of any > > significant reason why you would want to do this in practice. (Maybe > > there is some reason relating to multiple inheritance -- I don't > > think too hard about that.) > > I don't agree; weakening the Pre'Class can make sense as you go into a > particular subtree of the type hierarchy. I would like to see an example of why you would want this in practice (not in theory!!). There is a lot of OOP stuff that makes sense in theory but never actually happens in practice. Needing to "weaken" the precondition seems to me like there was a bug in the original definition of the precondition (most likely, the boolean functions that make it up are not defined properly). But I am willing to believe that I am wrong -- but to do that I'd need to see an example for which the weaker precondition makes sense. > > But I thought all of this would end up way too limiting. Especially > > because there isn't any way for it to allow no precondition to > > match, making it much harder to match interfaces. > > I believe you are going to far. I was using the subtype conformance > as a way to eliminate various unpleasant cases that require wrappers. > I am not suggesting we break the whole model, just that we effectively > outlaw things like 'Access and weird renamings. Fine, but then you can't do it with subtype conformance, since overriding routines are required to be subtype conformant. > > ... And I can't see any way to add Pre'Class to subtype conformance > > and then somehow not have it apply to an overriding routine. > > This just requires a wording tweak in my view. Para > 3.9.2(10/2) now says: > > ... If the dispatching operation overrides an inherited > subprogram, it shall be subtype conformant with the inherited > subprogram. ... > > If we add Pre'Class matching to subtype conformance, then that is > almost exactly what we want. But after the overriding takes place, we > want to allow further weakening of the Pre'Class, so if necessary we > add something to the above sentence to make it clear that that is OK. Then you're breaking the definition of subtype conformance. That seems really bad to me; in large part because it seems likely that you'll want other such exceptions in the future. It just turns into a morass. > > ... That would be a major change in model -- it would invalidate > > 3.9.2(10/2) which seems to be the cornerstone of Ada OOP. (At least > > of the implementability of Ada OOP.) > > I'm not suggesting we drop the above sentence, but rather have it say > something about Pre'Class if necessary to allow weakening it, but not > replacing the Pre'Class via a renaming of some other dispatching > operation which has a completely different Pre'Class. That just does not make any sense. You're saying that it has to be subtype conformant, but it is OK for it not to be subtype conformant sometimes. That way lies madness (mine :-). I do agree that requiring that always it too strong a restriction, so I think you have to change something else. Perhaps we need a fifth kind of conformance (subtype - Pre'Class) -- "overriding conformance" which is the current definition of subtype conformance. Then add "subtype conformance" which would be the current kind + Pre'Class?? **************************************************************** From: Bob Duff Sent: Thursday, March 24, 2011 7:24 PM > If true, this is very worrisome, I don't see any easy way for us to > accomodate that in our implementation Is there any hope that I can get through this email thread without reading all of it? Randy and Tuck have been going at it for 3 days, and I've saved the emails unread. Do I need to read all the emails? I think it's important and I need to understand the issues, but I feel overwhelmed. Any possibility of a summary? P.S. I think we should at least ALLOW preconditions to be checked at the call site. **************************************************************** From: Tucker Taft Sent: Thursday, March 24, 2011 8:13 PM Here is what we are debating: 1) Must Pre'Class be checked at the call site, or could it be done inside the body? Answer: we seem to agree it only makes sense if it is done at the point of call, and only the Pre'Class aspects known at the point of call are checked. 2) Should specifying a Pre'Class have any affect on the "Pre" aspects? Tuck's Answer: No, let's split them completely. This allows (and pretty much requires) "Pre" aspects to be checked in the body. Randy's Answer: Not sure. 3) What are some of the implications of renaming and taking 'Access of a subprogram to which Pre'Class applies? Tuck's Answer: Make hard stuff illegal, by incorporating Pre'Class matching into subtype conformance, but still allow Pre'Class weakening. Randy's Answer: Not sure. Maybe disallow Pre'Class weakening completely. One other issue that seems clear is that when you inherit code for an operation from a parent type, and you also inherit the "same" operation from one or more interfaces where the operation has a Post'Class aspect, you will probably have to create a wrapper to properly incorporate the inherited Post'Class aspects into the inherited code, since they all get and-ed together. Randy can fill in more if I have forgotten something. **************************************************************** From: Randy Brukardt Sent: Thursday, March 24, 2011 8:43 PM > 2) Should specifying a Pre'Class have any affect on > the "Pre" aspects? > Tuck's Answer: No, let's split them completely. > This allows (and pretty much requires) "Pre" aspects > to be checked in the body. > Randy's Answer: Not sure. I think you've convinced me on this one. > 3) What are some of the implications of renaming and taking > 'Access of a subprogram to which Pre'Class applies? > Tuck's Answer: Make hard stuff illegal, by incorporating > Pre'Class matching into subtype conformance, but still > allow Pre'Class weakening. > Randy's Answer: Not sure. Maybe disallow Pre'Class weakening > completely. I'm not against the idea, I'm against the execution. I'm surely in favor of making hard stuff illegal! > One other issue that seems clear is that when you inherit code for an > operation from a parent type, and you also inherit the "same" > operation from one or more interfaces where the operation has a > Post'Class aspect, you will probably have to create a wrapper to > properly incorporate the inherited Post'Class aspects into the > inherited code, since they all get and-ed together. This also applies to Type_Invariant'Class (it works like Post'Class in that sense). This latter issue is the "bug"; this has to be addressed or we will have problems with missed Pre'Class/Post'Class in inherited operations (bodies that get called without their preconditions being satisfied are really bad. The other things are all about making the model better, we could live without them but everyone will be happier if we don't. > Randy can fill in more if I have forgotten something. I think that is it. Lots of examples in my various e-mails; it will help to go back and make sure those all make sense in the end. **************************************************************** From: Randy Brukardt Sent: Friday, March 25, 2011 10:53 PM I've been trying to work on the wording for this AI, and... ... > The simplest solution to all of these problems might be to say that > subtype conformance (which is needed for 'Access, overriding, and > renaming-as-body) requires that the "same" > Pre'Class aspects, if any, apply to both subprograms (for overriding, > clearly this has to allow a new Pre'Class aspect to be applied *after* > the overriding occurs -- which is sort of OK, since aspect specs don't > get elaborated until the freezing point). I don't understand why you only are worrying about renames-as-body here. Doesn't renames-as-declaration have the same problem? An overriding is not a completion, after all, it is a new declaration of a homograph. The problem in question is renaming a routine that has one or more class-wide preconditions as an overriding of another routine that has one or more different class-wide preconditions. We can only allow weakening, but this is not likely to be that. I don't see any reason that you can't use a renames-as-declaration in such a context. ("Class-wide preconditions" is the nice name I gave Pre'Class in my wording proposal - trying to talk about Pre'Class separately from Pre is beyond what I can do wording-wise.) If that's the case, modifying subtype conformance does not do the trick, since renames-as-declaration only needs mode-conformance. We probably need separate legality rules in that case. The basic problem (both for renames and for access-to-subprogram) is that we don't allow specifying the class-wide precondition, so we have to assume "True" and that starts to get weird. =============== The aspects of a renames are the same as the renamed entity (unless otherwise specified), so there does not seem to be a problem with any sort of renames that isn't overriding. So I have to think we just want a hack to cover that case. Indeed, all we really need to do is declare that a renames is just a shorthand for an explicit body in this case; indeed this is exactly the same sort of problem that occurs via multiple inheritance. We should solve these the same way (either make both illegal, with a specific rule) or just use the rules I've previously laid out. The access-to-subprogram also might as well get a specific Legality Rule. **************************************************************** From: Randy Brukardt Sent: Friday, March 25, 2011 11:59 PM Attached find a new draft of the AI (version /03) covering these issues. I fear that I didn't do a very good job of explaining the overall model, but I was concentrating on the wording changes needed. Now back to pragmas => aspects. **************************************************************** From: Robert Dewar Sent: Saturday, March 26, 2011 5:20 AM >> Cyrille from AdaCore finds the whole Pre'Class inheritance "or"-ing >> thing unpleasant, and I think there are others who might have the >> same view, and it seems potentially a benefit if Pre and Pre'Class >> are treated independently. I also dislike the Pre'Class oring! And I definitely think they should be treated independently. You really want to be able to specify Pre that means what it says, and not have it intefered with by peculiar incomprehensible (to me and others) oring. **************************************************************** From: Robert Dewar Sent: Saturday, March 26, 2011 5:21 AM > The model that Tucker and I have been discussing is that for such > inherited subprograms, the semantics is as if there was an explicit > body for the routine (complete with the expected postcondition checks, > if you are doing them inside of the body), which just calls the parent > routine. This seems to be about as hard to implement as the other > cases where you have to generate a wrapper for a tag or a use of > 'Access, so I don't think there can be a major implementation problem. At first reading, sounds reasonable, to be investigated **************************************************************** From: Robert Dewar Sent: Saturday, March 26, 2011 5:22 AM > Actually adding the additional postcondition checks isn't that hard, > it just means creating a wrapper. But Randy's point was that such a > wrapper cannot raise an exception that could be handled inside the > body it is wrapping! But who cares, since we don't want the exception > to be handle-able anyway. Yes, sounds ok **************************************************************** From: Robert Dewar Sent: Saturday, March 26, 2011 5:22 AM > P.S. I think we should at least ALLOW preconditions to be checked at > the call site. of course ... no one suggested otherwise, we can't handle the exceptions within the body, everyone agrees on that. **************************************************************** From: Tucker Taft Sent: Saturday, March 26, 2011 10:28 AM > I don't understand why you only are worrying about renames-as-body here. > Doesn't renames-as-declaration have the same problem? An overriding is > not a completion, after all, it is a new declaration of a homograph. > > The problem in question is renaming a routine that has one or more > class-wide preconditions as an overriding of another routine that has > one or more different class-wide preconditions. We can only allow > weakening, but this is not likely to be that. I don't see any reason > that you can't use a renames-as-declaration in such a context. > > ("Class-wide preconditions" is the nice name I gave Pre'Class in my > wording proposal - trying to talk about Pre'Class separately from Pre > is beyond what I can do wording-wise.) > > If that's the case, modifying subtype conformance does not do the > trick, since renames-as-declaration only needs mode-conformance. We > probably need separate legality rules in that case. ... Subtype conformance is required when overriding an inherited dispatching operation, per 3.9.2(10/2). This rule is independent of whether the overriding is by a simple declaration or by a renaming. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 11:52 PM OK, but that's the case where we can't change subtype conformance, because we want to be able to add additional an Pre'Class to weaken the precondition. So that doesn't help any. But no matter, I gave up completely on this conformance model in the draft AI I created. Changing conformance has the potential of causing weird effects for formal subprograms and it doesn't seem worth the hassle, especially as the "implicit body" model fixes the renames problems just as cleanly as it fixes the three other odditities. So I just wrote an explicit legality rule for 'Access, and a bit of wording to invoke the "implicit body" model for any overriding rename, and we're all set. At least until you try to replace the "mechanistic" "implicit body" wording with something prettier but fiendishly complex. :-) **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 11:40 PM [Editor's note: On Monday morning, Bob Duff sent a message that quoted the entire 30K+ AI in order to make a number of typo corrections and wording improvements. These have all been addressed in version /04, except for a few below that are mentioned in the following mail: ">>" is the original AI wording, ">" is Bob's comments, and unquoted stuff is this reply.] > > !standard 13.3.2(19/3) 11-03-25 > > AI05-0247-1/03 > > Thanks for writing this up. I haven't (yet?) read the long discussion > that led up to this, but I've got a bunch of (mostly editorial) > comments below. And thanks for reading this and making an attempt to understand it. > I have a feeling we're re-treading the same ground covered by Meyer / > Eiffel. Probably, but Ada also has legacy issues that aren't necessarily present in Eiffel. In particular, we have to do something useful for existing code that doesn't have preconditions defined. > I think this AI addresses some major concerns I had several months ago > (but never got around to bringing up, because I didn't fully > understand the issues). Good to hear. ... > > with Pack1, Pack2; > > package Pack3 is > > type T3 is new Pack1.T1 and Pack2.I2 with private; > > overriding > > function Is_Green (Obj : T3) return Boolean; > > overriding > > procedure P2 (Obj : in T3); > > overriding > > function Something_Green return T3; > > -- P1 and P3 are inherited from Pack1.P1 and Pack1.P3, > > -- respectively. > > Not "respectively". The Pack1 versions override in both cases. Not sure what you mean here. I meant P1 is inherited from Pack1.P1, and P3 is inherited from Pack1.P3. Pack2 is not mentioned, and I wasn't interested in the details as to why (irrelevant for this AI). I suppose I could have written this as two separate comments, but I fail to see anything wrong with the one I have. > > with Pack1, Pack3; > > procedure Main is > > procedure Do_It (Obj : in Pack3.T3'Class) is > > begin > > Obj.P1; -- (1) > > P1 takes an 'in out', but Obj is constant. Oops. Fixed. > I wonder if these sorts of examples would be clearer if we avoid > prefix notation calls?! Unless you want to confuse the heck out of yourself, you'll never use prefix calls for dispatching in Ada 2005 or later. The alternative is lots of use clauses (which is not going to help make these examples more understandable), or lengthy prefixes which are really hard to get right. (And I'm not quite sure what the prefix needs to be here...) ... > > It has been suggested that the contract aspects of an inherited > > routine ought to be considered the same as those for an overriding > > routine declared at the same point. (This would require nothing more > > than the compiler generating a wrapper at this point.) But that brings > > up a new problem. Consider the following: > > > > with Pack1, Pack2, Pack3; > > Remove Pack1. The whole point of the example is that we don't know > about Pack1 here. OK. ... > > Note that if we are using Pre rather than Pre'Class, then the > > preconditions of a dispatching call need have any real relationship. > > In that case, the > > "need not" Oops again. > > Finally, the wording given in AI05-0145-2 makes it clear that Pre > > and Post are not inherited. However, nothing is said about what > > happens to these when a subprogram is inherited. With the > > AI05-0145-2 wording, it appears. Clearly, > > What appears what? "that there is no inheritance of Pre and Post". > > we > > want to evaluate the Pre and Post values associated with a > > subprogram when that subprogram is inherited. I added another phrase here: , otherwise the body of the subprogram could be called without the preconditions it is expecting. ... > > Add at the end of 3.10.2(32/2): > > > > If P has one or more class-wide precondition expressions that apply > > to it, at least one of those expressions shall be the enumeration > > literal True. > > "shall statically denote True"? A precondition aspect represents an expression, not a value. Thus, we have to word this in terms of the expression, not the value that we might evaluate it to have. In particular, my intent was to require that this expression is exactly the Boolean enumeration literal True. I suppose it would be OK to have used "statically denotes" instead (that allows renames of True): shall statically denote the Boolean enumeration literal True. I didn't want to call this "True" by itself (that invites confusion with the value), "literal True" doesn't make much sense, so I used the entire long thing. > > AARM Reason: An access to access-to-subprogram type does not have a > > Too many access-to's. Access 3?? :-) ... > > Modify 13.3.2(2-5/3): > > > > Pre > > This aspect [specifies]{defines} a {specific} precondition for a > > callable entity; it shall be specified by an expression, called a > > {specific} precondition expression. {If not specified for an entity, > > the specific precondition expression for the entity is the > > enumeration literal True.} > > "enumeration literal True" --> "True" (and below) See above. This is *not* a value, but an expression consisting of nothing but the Boolean enumeration literal True. I figured I could leave out "Boolean" since that is the type of the expression, but the other part is necessary to emphasize the distinction. ... > > Modify 13.3.2(6/3): > > > > The expected type for [a]{any} precondition or postcondition > > expression is any boolean type. > > I think "a" is just as clear. OK, but I disagree; there are two different preconditions, and we never defined "precondition expression" to mean both kinds. That seemed like overkill, so I used "any" consistently to mean all of the kinds. ... > > * The specific precondition check begins with the evaluation of the specific > > precondition expression that applies to the subprogram or entry; > > if the expression evaluates to False, Ada.Assertions.Assertion_Error is > > raised. > > "Ada.Assertions.Assertion_Error" --> "Assertion_Error". > We don't normally spell out full expanded names; it's just noise. For > example, in A.10.5: > > 11 The exception Mode_Error is propagated if the mode is not In_File. > The exception End_Error is propagated if an attempt is made to read > a file terminator. > > (I don't see any difference between "raised" and "propagated".) We treated Assertion_Error differently for some reason (see 11.4.2(18/2)). Probably because no one would have a clue where this exception is declared if we didn't give the prefix (it is not anywhere near here, and it it not in the same package as in the case given above). But the "Ada." prefix shouldn't be there (we never write that). And there is a difference between "raised" and "propagated". Subprograms "propagate" exceptions; checks "raise" exceptions. This is a check, so the exception is raised. (Why you Ada 95 guys wrote the text that way I don't know, but reviewers beat on me until all of the containers were consistent with the above.) ... > > The order of performing the checks is not specified, and if any of > > the class-wide precondition expressions evaluate to True, it is not > > specified whether the other class-wide precondition expressions are > > evaluated. It is not specified whether any check for elaboration of > > the subprogram body is performed before or after the precondition > > checks. It is not specified whether in a call on a protected > > operation, the checks are performed before or after starting the > > protected action. For a task or protected entry call, the checks are > > "task or protected entry call" --> "entry call" > > > performed > > prior to checking whether the entry is open. That's existing Tucker wording which I left unchanged. I assume he was reinforcing some idea here (probably the intent that it applies to both) with the redundancy. ... > > If the Assertion_Policy in effect at the point of a subprogram or > > entry declaration is Check, then upon successful return from a call of > > the subprogram or entry, prior to copying back any by-copy in out or > > out parameters, the postcondition checks is performed. This consists > > of the evaluation of the > > "are" "is". :-). More accurately, "postcondition check is" - there is only one postcondition check (everything is lumped together because there is no need to talk about them individually). I for a while had separated the checks, but I obviously left some vestige of that model when I switched it back. ... > > AARM Ramification: This applies to access-to-subprogram calls, dispatching > > calls, and to statically bound calls. We need this rule to cover > > statically bound calls as well, as Pre preconditions and Post > > postconditions are not inherited, but > > "Pre preconditions and Post postconditions" --> "specific > pre- and postconditions" Yes, that's better. Although I was trying to remind the reader of what that means. But they probably should go look it up if they are confused. ... > > Notwithstanding what this standard says elsewhere, an inherited subprogram S > > (or multiple conformant inherited subprograms) that has one or or > > more class-wide precondition or postcondition expressions that apply > > to S, or has a specified Type_Invariant'Class (see 13.3.3), that is > > not explicitly overridden, and that is primitive for a type that has > > one or more progenitors is equivalent to an overriding subprogram S whose > > body consists of: > > * The null statement, if all of the inherited subprograms are > > null subprograms; > > * A call on the parent subprogram, with all of the parameters the same > > as the parameters to S (possibly with appropriate type conversions). > > Do we need, "The same rule applies to functions (possibly with > appropriate type conversion of the result)"? Why? This wording is about primitive *subprograms*, and those surely include functions with controlling results. The type conversion wording can be read to apply to everything. I could see expanding that a bit to say "(possibly with appropriate type conversions on the parameters and result if any)", but that's all that could be needed. > > If a subprogram renaming overrides one or more inherited > > subprograms, the > > renaming is equivalent of an subprogram whose body calls the renamed > > subprogram, with > > "an" --> "a" > > > all > > of the parameters the same as the parameters to S (possibly with appropriate > > type > > conversions). > > Functions? Same change as above (not that I think it is necessary, but it isn't worth the argument). > > AARM Ramification: We really mean equivalent here! The call on the parent > > subprogram will evaluate preconditions as needed. And a dispatching > > call will call this body, rather than that of one of the inherited > > subprograms. Note that if the routines are not all null, then the > > subprogram inherited for the parent type must be concrete (not > > abstract or null), so that is the one we want to call. > > For some reason, the "really mean it" part rubs me the wrong way. > Can we say, "This equivalence implies that..."? We could, but this is a nod to the usual "we said 'equivalent', but we really meant pretty similar" that always seems to happen. Here, we really did mean "equivalent" in the literal sense of the word. So it is an ARG inside remark. I made the change and added a "Editor's Note" to mention the difference. If Tucker ever has his "better idea", this will all be different anyway. > > AARM Discussion: Only one implicit overriding subprogram is created > > for a > > single set of homoegraphs. > > "homographs". Yeah, I already saw that. > But I think it might be better to say "single set of inherited > subprograms". Not sure. I used "homographs" because it is formally clear that the set includes only routines with the proper profile. "Inherited subprograms" could mean that, or all of the routines with the same name, or all of the routines in total. I didn't want any confusion. Maybe "inherited homographs"? Or "inherited subprograms that are homographs"? "inherited homographic subprograms"? :-) > > AARM Reason: These rules eliminates four problems: (1) the issue that two > > "eliminate" > > "problems" --> "potential problems" (they're not problems anymore, > once we adopt this AI!) OK. > > null subprograms (one of which is chosen for dispatching arbitrarily by > > 3.9.2(20.3/3)) may not be equivalent at runtime; (2) "counterfeiting" > > "may not be equivalent at runtime" --> "might have different > contracts"? "contract" is not an RM technical term (at least in this sense), so I didn't want to use that term here. "might have different Pre'Class, Post'Class, and Type_Invariant'Class aspects" is better, but the latter part is possibly confusing. "might have different contract aspects that apply" would be better, but again "contract aspects" is a term that isn't defined. "might have different aspects that apply" seems vague. Besides, the fact that there could be different behavior for two null subprograms is the crux of the issue and needs to be mentioned somehow. I used "might have different aspects that apply, causing different runtime behavior", but there might be something better possible. ... Following this are several suggestions that I used unmodified. ... > > We fix these both by including Pre'Class in conformance checking, such that > > I don't see anything about conformance in this AI. Maybe this > discussion section is obsolete? Just this paragraph. Tucker had suggested this model, but I discovered that the "implicit body" model fixed the problems with renames -- and without making anything illegal. I almost used the same rule for 'Access, but didn't solely because it seemed a bit more confusing there. **************************************************************** From: Edmond Schonberg Sent: Monday, March 28, 2011 12:59 PM Like some others, I am overwhelmed by the details of the discussion on the exact semantics of Pre'Class and Post'Class. I am concerned about the difficulties of presenting this to users in an intuitive fashion. I am also concerned that with different rules for Pre'Class and Pre the danger is that once again (as Erhard remarked in connection with aspects vs. attributes) the perception will be that Ada always offers two ways of doing roughly the same thing. This perception may be misguided but the complications are plenty real. So here is a timid suggestion: we agree that Pre and Post by themselves are little more that assert statements, and the real meat is in the inheritable and combinable aspects. So what about renaming Pre'Class and Post'Class as Pre and Post, and ditch the non- inheritable versions? For those timid souls that shy away from complex inheritance patterns things will work as they expect, and the others will have to understand how the RM faithfully matches LSP and all is well. **************************************************************** From: Tucker Taft Sent: Monday, March 28, 2011 1:25 PM I think abandoning "simple" Pre would be a mistake. Assert statements are not visible in the spec, and there is a very important documentation and contract associated with specifying a "simple" precondition. I also think it is quite important that Pre'Class remain named "Pre'Class" to emphasize its inheritability. I remember a long debate with Cyrille at AdaCore, and the conclusion was that it was important to provide both inheritable and a non-inheritable preconditions. I don't believe we should back down on that (despite the legitimate concern about two different ways to do the same thing). The fact is Pre and Pre'Class are really two different things, in the same way that T and T'Class are different. Admittedly Ada is unusual among OOP languages in making the distinction between T and T'Class, but I think it was one of the better choices we made in our OOP model. I feel Pre and Pre'Class go hand in hand with the T and T'Class distinction. Getting the right answer is not trivial, but we shouldn't be frightened by the length of the road, but rather be focused on the end result. If we don't like the end result, that is fine (and I understand and appreciate your concern about the "two ways" issue). But if we mainly don't like the way the sausage was made, don't watch... ;-) **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 1:41 PM > So here is a timid suggestion: we agree that Pre and Post by > themselves are little more that assert statements, and the real meat > is in the inheritable and combinable aspects. So what about renaming > Pre'Class and Post'Class as Pre and Post, and ditch the non- > inheritable versions? For those timid souls that shy away from > complex inheritance patterns things will work as they expect, and the > others will have to understand how the RM faithfully matches LSP and > all is well. That doesn't work because Pre'Class is only allowed on primitives of tagged types, while Pre can be used anywhere. You'd end up with two different semantics with the same name. The other reason it doesn't work is a practical one: the LIS semantics is way too fierce for most real uses. I have been completely unable to come up with anything even vaguely plasible as to when you would want to weaken a precondition. As such, I think Pre'Class will typically be used on a root subprogram and then never changed on any child subprograms. If you have additional properties (not known to the root type) that need to be enforced on a routine, the only way to do that is via a Pre expression. Unless you are willing to completely give up on compile-time optimizability. Keep in mind that this whole debate is solely about how dispatching calls and inherited calls should work. In the normal statically bound case, this is all very straightforward. If we are going to drop anything, it should be Pre'Class etc. It may not be worth it to allow dispatching calls to be analyzed/optimized. (I disagree with that idea, but I can imagine why others would not.) **************************************************************** From: Edmond Schonberg Sent: Monday, March 28, 2011 1:56 PM > Keep in mind that this whole debate is solely about how dispatching > calls and inherited calls should work. In the normal statically bound > case, this is all very straightforward. Is it? Aren't the inherited Pre'class involved, even if this is a static call? > If we are going to drop anything, it should be Pre'Class etc. It may > not be worth it to allow dispatching calls to be analyzed/optimized. > (I disagree with that idea, but I can imagine why others would not.) From your previous paragraph, this does not seem like such a big loss. Either we want inheritance all along, and then we should call it with the shorter name anyway, or else inheritance is a minor convenience and we can drop it. Tuck indicates that Pre'Class is indispensable, but you seem to say that in practice it is only useful at the root of a hierarchy. ??? **************************************************************** From: Tucker Taft Sent: Monday, March 28, 2011 2:22 PM > ... >> If we are going to drop anything, it should be Pre'Class etc. It may >> not be worth it to allow dispatching calls to be analyzed/optimized. >> (I disagree with that idea, but I can imagine why others would not.) > > From your previous paragraph, this does not seem like such a big > loss. Either we want inheritance all along, and then we should call it > with the shorter name anyway, or else inheritance is a minor convenience and > we can drop it. Tuck indicates that Pre'Class is indispensable, but you seem > to say that in practice it is only useful at the root of a hierarchy. ??? Remember that with interfaces, there are many "roots" of a hierarchy. Without Pre'Class, you really can't say anything interesting on an interface, and that would be a shame. In fact, one could argue that it is really interfaces (or other abstract tagged types) that need Pre'Class, and without Pre'Class, you essentially lose the ability to specify any kind of contract for such types. **************************************************************** From: Edmond Schonberg Sent: Monday, March 28, 2011 2:50 PM Could be, but I have trouble imagining different preconditions for different primitives of the same interface. As you say, these are contracts for these abstract types, but I suspect that in most cases these are going to be (abstract) properties of the type, and not operation-specific predicates. Maybe this lack of imagination disqualifies me from this discussion, but the precondition Is_Green is not a compelling example! How come no one has come up with a good motivating example with independent Pre'Class predicates on, say an interface and a concrete ancestor type in this discussion? **************************************************************** From: Tucker Taft Sent: Monday, March 28, 2011 3:00 PM A precondition is a set of requirements on any input to the subprogram, which includes the controlling object(s), other parameters, any global state read by the subprogram, etc. You are definitely lacking in imagination if you think preconditions only depend on the single "primary" controlling object. Imagine a vector-like collection of some sort. Typically there is an operation for indexing into the vector. Clearly the precondition would be something like "Pre'Class => Index in 1..Length(Vec)". And then you could have extensible vectors with some upper bound, in which case the precondition on indexed assignment might be weakened to be: Pre'Class => Index in 1..Max_Size(Vec) with a postcondition of Post'Class => Length(Vec) = Integer'Max(Length(Vec'Old), Index) presuming elsewhere we ensure that Length(Vec) <= Max_Size(Vec). Or a vector that could grow one element at a time, which would allow the precondition on indexed assignment to be: Pre'Class => Index in 1..Length(Vec)+1 etc., etc. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 3:11 PM > A precondition is a set of requirements on any input to the > subprogram, which includes the controlling object(s), other > parameters, any global state read by the subprogram, etc. > > You are definitely lacking in imagination if you think preconditions > only depend on the single "primary" controlling object. I *know* I qualify as "lacking in imagination" this way. But then again I don't think multiple inheritance is useful enough to go to the absurd lengths it requires in definition and implementation. > Imagine a vector-like collection of some sort. > Typically there is an operation for indexing into the vector. > Clearly the precondition would be something like "Pre'Class => Index > in 1..Length(Vec)". Looks good. > And then you could have extensible vectors with some upper bound, in > which case the precondition on indexed assignment might be weakened to > be: > > Pre'Class => Index in 1..Max_Size(Vec) I'm glad that you are giving an example. But I disagree here. "Length" is a dispatching operation in Pre'Class; the appropriate design is to change the meaning of Length. > with a postcondition of > > Post'Class => Length(Vec) = Integer'Max(Length(Vec'Old), Index) > > presuming elsewhere we ensure that Length(Vec) <= Max_Size(Vec). This doesn't make much sense to me. **************************************************************** From: Bob Duff Sent: Monday, March 28, 2011 3:16 PM > I'm glad that you are giving an example. But I disagree here. "Length" > is a dispatching operation in Pre'Class; the appropriate design is to > change the meaning of Length. I think you're misunderstanding Tucker's example. In the "extensible" vector, you can set the I'th element to X, even though I is bigger than the _current_ length, and it automatically grows the vector. Overriding Length doesn't accomplish that. **************************************************************** From: Tucker Taft Sent: Monday, March 28, 2011 3:32 PM Correct. And only on an indexed *assignment* operation is the Index allowed to be larger than Length. On an indexed *fetch* operation, the Index must be no larger than the Length. BTW, when I said lacking in imagination, I was making reference to Ed's comment. He seemed to be saying that a single precondition would be adequate for an entire set of operations (unless I misunderstood him, which is possible). That seemed like a lack of imagination (though probably more likely a misunderstanding on my part). In any case, this was meant to show both that preconditions vary from one operation to another, and how preconditions can be usefully weakened as you add bells and whistles to a data structure as you extend it. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 3:38 PM > I think you're misunderstanding Tucker's example. In the "extensible" > vector, you can set the I'th element to X, even though I is bigger > than the _current_ length, and it automatically grows the vector. > > Overriding Length doesn't accomplish that. OIC. I was thinking of "extensible" in the sense of Ada.Containers.Vectors, and not in the sense of some horrible auto-extending semantics. I don't think this is a very good example simply because it is such a bad idea at the core that I'd be happier if the language didn't permit it in the first place. :-) The "overdraw" example is better. But I still don't think that these examples are likely to occur often in practice. Maybe the people who think everything in the world should be written by OOP would run into them, but those people are nuts. :-) **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 3:46 PM > BTW, when I said lacking in imagination, I was making reference to > Ed's comment. He seemed to be saying that a single precondition would > be adequate for an entire set of operations (unless I misunderstood > him, which is possible). > That seemed like a lack of imagination (though probably more likely a > misunderstanding on my part). I know, but I am thinking like Ed here. And I am perfectly willing to admit a lack of imagination when it comes to the use of OOP. I find it useful in specialized circumstances, but not something that you will want to use for everything. I suspect that a lot of these examples come up because people are defining way too many types with way too much inheritance. And that won't happen in practice (most "hierarchies" are only one level deep). > In any case, this was meant to show both that preconditions vary from > one operation to another, and how preconditions can be usefully > weakened as you add bells and whistles to a data structure as you > extend it. I have no problem believing that they might vary. I'm still dubious that weakening is useful in practice (but at least you have finally shown an example where it might be useful). I'd be happy if we treated the contract as we do most other contract items in Ada (must match, period). But I realize that is too limiting for interfaces (virtually nothing would match, so almost all interfaces would be illegal). I personally don't care that much about interfaces, but I can't seriously advocate a rule that would make them useless, either. (If it wasn't for this issue, I would be pushing harder for such a rule, especially as the additional Pre takes care of most of the realistic cases.) **************************************************************** From: Tucker Taft Sent: Monday, March 28, 2011 3:51 PM > ... The "overdraw" example is better. But I still don't think that > these examples are likely to occur often in practice. Maybe the people > who think everything in the world should be written by OOP would run > into them, but those people are nuts. :-) Why do people use inheritance at all? One reason is because they have hierarchies of abstractions of increasing complexity. I think we should be very wary of trying to predict exactly how people will use these capabilities. Bob and I came up with a few examples, and could almost certainly come up with more and better examples if we felt the need, but at some point, you have to agree that OOP involves hierarchies where what changes as you go down the hierarchy is very much application specific. If we start saying that this or that abstraction is a "bad idea," we are going out on a pretty fragile limb in my view. **************************************************************** From: Bob Duff Sent: Monday, March 28, 2011 2:32 PM > Here is what we are debating: Thanks for the summary. I actually went back and read the whole thread as well. > 1) Must Pre'Class be checked at the call site, > or could it be done inside the body? > Answer: we seem to agree it only makes sense > if it is done at the point of call, and only > the Pre'Class aspects known at the point of call > are checked. Question: One way to implement "check at call site" is to create a wrapper at the point of type derivation (in cases where it's needed -- multiple inheritance). Correct? If so, I agree. > 2) Should specifying a Pre'Class have any affect on > the "Pre" aspects? > Tuck's Answer: No, let's split them completely. > This allows (and pretty much requires) "Pre" aspects > to be checked in the body. > Randy's Answer: Not sure. OK, I guess. If Pre is equivalent to a pragma Assert in the body, then it's not much use, and (like Assert), a Pre that the caller can't see might fail. I suppose that's OK, but I'd be inclined to stick with 'Pre'Class when using tagged types. > 3) What are some of the implications of renaming and taking > 'Access of a subprogram to which Pre'Class applies? > Tuck's Answer: Make hard stuff illegal, by incorporating > Pre'Class matching into subtype conformance, but still > allow Pre'Class weakening. > Randy's Answer: Not sure. Maybe disallow Pre'Class weakening > completely. These are corner cases. I don't have strong opinions, but the general idea of outlawing things that cause trouble seems OK. Speaking of outlawing things, please remind me why we don't want to outlaw pre/post/invariant on (ops of) interfaces. These features seem useful on interfaces, so we shouldn't outlaw them, but I'm having trouble articulating exactly why. > One other issue that seems clear is that when you inherit code for an > operation from a parent type, and you also inherit the "same" > operation from one or more interfaces where the operation has a > Post'Class aspect, you will probably have to create a wrapper to > properly incorporate the inherited Post'Class aspects into the > inherited code, since they all get and-ed together. I must be missing something. It seems like this is exactly (1) above, hence my question above. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 2:57 PM ... > > 1) Must Pre'Class be checked at the call site, > > or could it be done inside the body? > > Answer: we seem to agree it only makes sense > > if it is done at the point of call, and only > > the Pre'Class aspects known at the point of call > > are checked. > > Question: One way to implement "check at call site" is to create a > wrapper at the point of type derivation (in cases where it's needed -- > multiple inheritance). > Correct? Not really, since the Pre'Class aspects known at the point of the call can differ depending on precisely which routine is called. This is most obvious when calling through an interface. You *could* do it with wrappers, but you'd need one wrapper for every possible set of Pre'Class -- while this is ususally a small set, it probably doesn't make sense to generate a lot of wrappers. > > 2) Should specifying a Pre'Class have any affect on > > the "Pre" aspects? > > Tuck's Answer: No, let's split them completely. > > This allows (and pretty much requires) "Pre" aspects > > to be checked in the body. > > Randy's Answer: Not sure. > > OK, I guess. If Pre is equivalent to a pragma Assert in the body, > then it's not much use, and (like Assert), a Pre that the caller can't > see might fail. I suppose that's OK, but I'd be inclined to stick > with 'Pre'Class when using tagged types. That's a decision for the user to make, not the language. I agree that users probably should either use Pre'Class or Pre exclusively (not mixing them), but that is the sort of "style" rule that we usually leave to separate tools to enforce. > > 3) What are some of the implications of renaming and taking > > 'Access of a subprogram to which Pre'Class applies? > > Tuck's Answer: Make hard stuff illegal, by incorporating > > Pre'Class matching into subtype conformance, but still > > allow Pre'Class weakening. > > Randy's Answer: Not sure. Maybe disallow Pre'Class weakening > > completely. > > These are corner cases. I don't have strong opinions, but the general > idea of outlawing things that cause trouble seems OK. > > Speaking of outlawing things, please remind me why we don't want to > outlaw pre/post/invariant on (ops of) interfaces. > These features seem useful on interfaces, so we shouldn't outlaw them, > but I'm having trouble articulating exactly why. Same here. I can't quite figure out how you could usefully use Pre on interfaces (given the weakening semantics). Post and Invariants don't suffer from that. > > One other issue that seems clear is that when you inherit code for an > > operation from a parent type, and you also inherit the "same" > > operation from one or more interfaces where the operation has a > > Post'Class aspect, you will probably have to create a wrapper to > > properly incorporate the inherited Post'Class aspects into the > > inherited code, since they all get and-ed together. > > I must be missing something. It seems like this is exactly > (1) above, hence my question above. (1) is only talking about Pre'Class. Post'Class and Post are handled identically (we check everything based on the actual body). It doesn't work very well to skip inherited Post'Class, and it doesn't help code generation or understandability any. **************************************************************** From: Bob Duff Sent: Monday, March 28, 2011 2:32 PM > > I don't agree; weakening the Pre'Class can make sense as you go into > > a particular subtree of the type hierarchy. > > I would like to see an example of why you would want this in practice > (not in theory!!). There are lots of examples out there. Read Meyer's book on OOP, for example. (Yeah, I know that's not practical in the short term -- it's thick enough to make a good doorstop on a windy day. ;-)) Anyway, I'm pretty sure this is an important OOP capability. But we also want plain-old Pre on plain-old non-OO procedures. >... There is a lot of OOP stuff that makes sense in theory but never >actually happens in practice. Needing to "weaken" the precondition >seems to me like there was a bug in the original definition of the >precondition (most likely, the boolean functions that make it up are >not defined properly). But I am willing to believe that I am wrong -- >but to do that I'd need to see an example for which the weaker >precondition makes sense. How about: type Money is digits ... range 0.0 .. ...; -- nonnegative! type Bank_Account is ... procedure Withdraw (Account: in out Bank_Account; Amount: Money) with Pre'Class => Current_Balance(Account) >= Amount; type Bank_Account_With_Overdraw is ... -- You know, the kind where the bank gives you an automatic loan. overriding procedure Withdraw (Account: in out Bank_Account_With_Overdraw; Amount: Money) with Pre'Class => True; -- weaken, to allow overdraw A dispatching call on Withdraw, passing Bank_Account'Class should ensure the balance is enough. But with Bank_Account_With_Overdraw'Class, the caller can rely on the automatic loan. **************************************************************** From: Bob Duff Sent: Monday, March 28, 2011 2:32 PM > > By the way, Bob implied that postconditions were to be associated > > with the body. I don't agree. Well, I don't really agree either. ;-) > > ...Postconditions are > > both more time *and* space efficient if performed inside the body, > > but the right semantic view is still from the caller's point of > > view. Preconditions and postconditions are promises made to the > > *caller*. No, that's not right, either. I don't remember exactly what I said, but here's what I think now: A precondition is a promise made by the caller to the callee. A postcondition is a promise made by the callee to the caller. Or, equivalently: A precondition is a requirement on the caller, which the body can rely on. A postcondition is a requirement on the body, which the caller can rely on. As for efficiency, it's more complicated than I implied. Let's let implementers worry about efficiency. > > In any case, I think we are in agreement that the caller view is the > > key to understanding the semantics for preconditions and > > postconditions. I think it's necessary to take both caller and callee views. > > ...Type invariants are more like > > postconditions in my view, Ideally, they are. But Eiffel checks them going both in and out, and for good reason. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 3:23 PM > > That doesn't work because Pre'Class is only allowed on primitives of > > tagged types, while Pre can be used anywhere. You'd end up with two > > different semantics with the same name. > > "is only allowed" in the current version of the AI. Easy to change, > in particular if it simplifies the text. But it won't simply the text. Pre is not inherited on other operations for good reason - the allowed changes in profile would make a mess out of any existing Pre and we definitely do not need or want any "weakening" for operations of untagged types. > > The other reason it doesn't work is a practical one: the LIS > > semantics is way too fierce for most real uses. I have been > > completely unable to come up with anything even vaguely plasible as > > to when you would want to weaken a precondition. As such, I think > > Pre'Class will typically be used on a root subprogram and then never > > changed on any child subprograms. If you have additional properties > > (not known to the root > > type) that need to be enforced on a routine, the only way to do that > > is via a Pre expression. Unless you are willing to completely give > > up on compile-time optimizability. > > > > Keep in mind that this whole debate is solely about how dispatching > > calls and inherited calls should work. In the normal statically > > bound case, this is all very straightforward. > > Is it? Aren't the inherited Pre'class involved, even if this is a > static call? Sure, but the reason Pre'Class and Post'Class are inherited is so that dispatching calls have well-defined preconditions and postconditions and thus are analyzable. It doesn't provide any value to statically bound calls. For a dispatching call to be analyzable, it has to have the "same" contract for all overriding routines. For existing contract elements (constraints, not null, no return, etc.) this is enforced by requiring subtype conformance and matching for all descendants. For Preconditions, this requires that the precondition is the same (or weaker) on all descendants. For postconditions, this requires that the postcondition is the same (or stronger) on all descendants. > > If we are going to drop anything, it should be Pre'Class etc. It may > > not be worth it to allow dispatching calls to be analyzed/optimized. > > (I disagree with that idea, but I can imagine why others would not.) > > From your previous paragraph, this does not seem like such a big loss. > Either we want inheritance all along, and then we should call it with > the shorter name anyway, or else inheritance is a minor convenience > and we can drop it. Tuck indicates that Pre'Class is indispensable, > but you seem to say that in practice it is only useful at the root of > a hierarchy. ??? As previously noted, I don't think weakening will come up often in practice. (Tucker seems to disagree.) In the absence of useful weakening, the Pre'Class is the same all the way from the root. [That makes sense to me, this is a contract and you do not change contracts for inherited routines -- but it apparently doesn't make sense to OOP mavens.] But this is a property that has to be ensured in order for the compiler (and static analysis tools) to be able to take advantage of it. There cannot be any possibility of cheating -- thus it has to be inherited automatically. OTOH, in practice I think you are going to need to be able to add other preconditions that violate the OOP model. You could use assertions for that, but then statically bound callers will not be able to "see" and depend on those added preconditions. And in Ada, the vast majority of calls are statically bound. We really do not want to make the normal case worse just to support some OOP orthodoxy. So I do think we need both -- since I think it is horrible to eliminate the possibility of analysis on dispatching calls. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 3:33 PM > > Remember that with interfaces, there are many "roots" of a hierarchy. > > Without Pre'Class, you really can't say anything interesting on an > > interface, and that would be a shame. In fact, one could argue that > > it is really interfaces (or other abstract tagged types) that need > > Pre'Class, and without Pre'Class, you essentially lose the ability > > to specify any kind of contract for such types. > > Could be, but I have trouble imagining different preconditions for > different primitives of the same interface. > As you say, these are contracts for these abstract types, but I > suspect that in most cases these are going to be (abstract) properties > of the type, and not operation-specific predicates. Maybe this lack of > imagination disqualifies me from this discussion, but the precondition > Is_Green is not a compelling example! How come no one has come up > with a good motivating example with independent Pre'Class predicates > on, say an interface and a concrete ancestor type in this discussion? I'm of two minds on this. Mind one says that we have to have preconditions on interfaces because the alternative is that interfaces are second-class citizens. A dispatching call through one of its primitives would not have a known precondition, and thus we either would have to adopt a special rule for them (using the preconditions of the concrete operation) or require all such operations to have no precondition. The first is the bad old "no analysis" case again; it should be obvious that the second is really limiting. Neither seems acceptable to me. Mind two says that "weakening" which happens when you combine preconditions is almost never going to be what you want. Using the lousy "Is_Green" example, the precondition ends up as "Is_Valid or Is_Green", which is definitely not what you want (unless "Valid" and "Green" end up being defined as the same thing). The net effect is that I cannot imagine any rules that would make preconditions on interfaces both useful and able to be analyzed. This is where I have the same lack of imagination that you have -- except it is worse: I can't really imagine enough uses for interfaces where they would actually gain anything in practice to even bother having them, much less make them work. So I don't care what the rules for interfaces are, so long as they don't screw up the language. And screwing up the language would be treating dispatching calls differently depending on what sort of routine is involved. Or preventing any static analysis of dispatching calls forever (because if we adopt a run-time only rule, there will never be any chance to fix it). **************************************************************** From: Tucker Taft Sent: Monday, March 28, 2011 3:34 PM > Speaking of outlawing things, please remind me why we don't want to > outlaw pre/post/invariant on (ops of) interfaces. > These features seem useful on interfaces, so we shouldn't outlaw them, > but I'm having trouble articulating exactly why... I think we did outlaw them on abstract subprograms. And as far as allowing them on null procedures of interfaces, I think we at least talked about disallowing them there as well. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 3:50 PM I thought Bob was talking about the classwide versions. The specific versions are banned on abstract subprograms and null procedures because the former can never be called, and the latter have problems with equivalence - we don't require overriding null procedures, and if there are two null procedures with different Pres, whose Pre gets used?? But the classwide versions need to exist so it is possible to reason about dispatching calls for classwide interfaces. Otherwise, they all have a precondition of True (and with weakening, that is likely to be trouble for the inherited bodies!!). **************************************************************** From: Bob Duff Sent: Monday, March 28, 2011 5:19 PM > I thought Bob was talking about the classwide versions. Yes. Sorry for being unclear. My understanding is that Pre'Class and Post'Class are allowed on operations of interfaces, both abstract and null. And Invariant'Class is allowed on an interface. Is that correct? And I guess my question is either "Why are they allowed?" or "Why are they disallowed?", depending on the above. I think some of us (like me, but probably also Randy and Ed) are/were forgetting something: All this talk about inheriting a procedure from multiple ancestors (e.g. from the parent and also from an interface) is the unusual case. We have to define what it means, but the more common case is where you inherit P1, P2, P3 from your main parent, and you inherit totally unrelated Q1, Q2, Q3 from some interface. You probably override the Q's, and it's good to be bound by their Pre'Class, whether they were abstract or null. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 5:35 PM > Yes. Sorry for being unclear. My understanding is that Pre'Class and > Post'Class are allowed on operations of interfaces, both abstract and > null. > And Invariant'Class is allowed on an interface. > Is that correct? Yes. > And I guess my question is either "Why are they allowed?" or "Why are > they disallowed?", depending on the above. I answered that in one of my earlier messages. The short answer is that if we don't, then dispatching calls though interface values have no preconditions at all -- that would be bad. > I think some of us (like me, but probably also Randy and Ed) are/were > forgetting something: All this talk about inheriting a procedure from > multiple ancestors (e.g. from the parent and also from an interface) > is the unusual case. We have to define what it means, but the more > common case is where you inherit P1, P2, P3 from your main parent, and > you inherit totally unrelated Q1, Q2, Q3 from some interface. > You probably override the Q's, and it's good to be bound by their > Pre'Class, whether they were abstract or null. I agree (other than the "forgetting" part), except that I would go further and say that the use of interfaces -- at all -- is unusual. So by definition anything that happens with them is unusual. (Even if you disagree with me on the value of interfaces, you can't argue that most Ada OOP code is Ada 95 code -- for the simple reason that most Ada compilers only are Ada 95 compilers.) But even if they are unusual, we have to have a proper definition for them. **************************************************************** From: Tucker Taft Sent: Monday, March 28, 2011 5:55 PM > I agree (other than the "forgetting" part), except that I would go > further and say that the use of interfaces -- at all -- is unusual. Having used languages with interfaces, my experience is that they eventually get used a lot, so I think you are generalizing from inadequate experience. > ... So by definition > anything that happens with them is unusual. (Even if you disagree with > me on the value of interfaces, you can't argue that most Ada OOP code > is Ada 95 code -- for the simple reason that most Ada compilers only > are Ada 95 > compilers.) True, but we are designing Ada 2012, not Ada 96. > But even if they are unusual, we have to have a proper definition for them. Agreed. **************************************************************** From: Robert Dewar Sent: Monday, March 28, 2011 5:43 PM > Like some others, I am overwhelmed by the details of the discussion on > the exact semantics of Pre'Class and Post'Class. I am concerned about > the difficulties of presenting this to users in an intuitive fashion. > I am also concerned that with different rules for Pre'Class and Pre > the danger is that once again (as Erhard remarked in connection with > aspects vs. attributes) the perception will be that Ada always offers > two ways of doing roughly the same thing. This perception may be > misguided but the complications are plenty real. So here is a timid > suggestion: we agree that Pre and Post by themselves are little more > that assert statements, and the real meat is in the inheritable and > combinable aspects. So what about renaming Pre'Class and Post'Class as > Pre and Post, and ditch the non- inheritable versions? For those > timid souls that shy away from complex inheritance patterns things > will work as they expect, and the others will have to understand how > the RM faithfully matches LSP and all is well. I really do NOT like this suggestion, Pre and Post have a lot of advantages over assertions (appear in the spec, can reference 'Old and 'Result, etc), and work in a clear and intuitive fashion. I don't like the whole business of Or'ing for Pre'Class, and having that as the ONLY mechanism seems a huge step backwards to me. If you want to kill anything, kill the Pre'Class and Post'Class. But I think it is just fine to have both Pre and Pre'Class if you agree they are separate, Pre has no inheritance stuff, and Pre'Class is the inherting version with weakening. I would not mind a rule forbidding both Pre and Pre'Class to apply to the same function, but I don't think this is necessary. **************************************************************** From: Robert Dewar Sent: Monday, March 28, 2011 5:53 PM > I remember a long debate with Cyrille at AdaCore, and the conclusion > was that it was important to provide both inheritable and a > non-inheritable preconditions. I don't believe we should back down on > that (despite the legitimate concern about two different ways to do > the same thing). For me it's definitely not the same thing, I agree with the next paragraph entirely. > The fact is Pre and Pre'Class are really two different things, in the > same way that T and T'Class are different. Admittedly Ada is unusual > among OOP languages in making the distinction between T and T'Class, > but I think it was one of the better choices we made in our OOP model. > I feel Pre and Pre'Class go hand in hand with the T and T'Class > distinction. > > Getting the right answer is not trivial, but we shouldn't be > frightened by the length of the road, but rather be focused on the end > result. If we don't like the end result, that is fine (and I > understand and appreciate your concern about the "two ways" issue). There are often good reasons for having two forms for the same thing, we don't abandon if statements because they are redundant wrt case Bool is when True => ... when False => ... end case **************************************************************** From: Robert Dewar Sent: Monday, March 28, 2011 5:57 PM > From your previous paragraph, this does not seem like such a big loss. > Either we want inheritance all along, and then we should call it with > the shorter name anyway, or else inheritance is a minor convenience > and we can drop it. Tuck indicates that Pre'Class is indispensable, > but you seem to say that in practice it is only useful at the root of > a hierarchy. ??? there is a real divergence here between people who think the Eiffel style weakening is essential, and people who see it as useless. I don't see any hope for a consensus for removing Pre in favor of Pre'Class or Pre'Class in favor of Pre. The only thing that will fly IMO is to have both and keep them separated. **************************************************************** From: Robert Dewar Sent: Monday, March 28, 2011 6:06 PM > ... There is a lot of OOP stuff that makes sense in theory but never > actually happens in practice. Needing to "weaken" the precondition > seems to me like there was a bug in the original definition of the > precondition (most likely, the boolean functions that make it up are > not defined properly). But I am willing to believe that I am wrong -- > but to do that I'd need to see an example for which the weaker > precondition makes sense. I just don't get the weakening at all. If you have a type extension, then you may want preconditions that hold on the extension, which is obviously impossible with weakening. Anyway, I don't mind it being there, even if I don't understand it, but please don't take away simple preconditions, which I (a) understand (b) am sure I need **************************************************************** From: Steve Baird Sent: Monday, March 28, 2011 6:18 PM > If you have a type extension, > then you may want preconditions that hold on the extension, which is > obviously impossible with weakening. > I think the way this is usually done is with a dispatching call in your precondition (e.g., a dispatching call to Is_Valid). > I don't see any hope for a consensus for removing Pre in favor of > Pre'Class or Pre'Class in favor of Pre. > > The only thing that will fly IMO is to have both and keep them > separated. I agree. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 6:26 PM > The only thing that will fly IMO is to have both and keep them > separated. I agree. Keeping them separated is new, in that the previously approved rules did not do that. But I do think that is a clear improvement over the older rules. I've been trying to keep these changes to "minor tweaks" to the rules, and while we've expanded the changes somewhat beyond that, the changes are almost totally focused on improving the semantics dispatching calls. Very little is changed about the handling of non-dispatching calls. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 6:21 PM > > ... The "overdraw" example is better. But I still don't think that > > these examples are likely to occur often in practice. Maybe the > > people who think everything in the world should be written by OOP > > would run into them, but those people are nuts. :-) > > Why do people use inheritance at all? One reason is because they have > hierarchies of abstractions of increasing complexity. Those are the people that are nuts. ;-) [Please note the smiley faces here...] I use inheritance in order to share implementation (and to a lesser extent usage) of closely related abstractions. Any "hierarchy" beyond the first level is often a complete accident and is rarely planned. Aside: This emphasis on implementation sharing is one of the reasons that I find interfaces to not be that valuable. Since they cannot have any implementation, there is nothing that can be shared. Regular abstract types can implement the parts of the abstraction that are common to all of the entities, and that is much more valuable IMHO. I also note that all forms of abstract types interfere with the agile-like development process that I've always used, as you have to provide implementations of all of the routines before you can compile any. In extreme cases such as the Claw Builder, it can take several days of work to get even a framework compliable, which increases the possibility for programming into dead-ends all that much more. End aside. I realize that there are all these fancy theories about hierarchies of abstractions, but such things tend not to appear in practice. (At least not in *my* practice!) Most of the examples show much smaller increments of functionality than would make sense in practice. So I remain dubious about the true value of these things. > I think we should be very wary of trying to predict exactly how people > will use these capabilities. I agree with this. I don't buy the "weakening" arguments that much, but what I do buy is the need to support interfaces in some consistent way (given the fact that we have them). And that appears to require "weakening", because the other choices don't make any sense. > Bob and I came up > with a few examples, and could almost certainly come up with more and > better examples if we felt the need, but at some point, you have to > agree that OOP involves hierarchies where what changes as you go down > the hierarchy is very much application specific. If we start saying > that this or that abstraction is a "bad idea," we are going out on a > pretty fragile limb in my view. And if you take remarks made with smiley faces following them as serious pronouncements, you are already at the end of that limb... As far as your original "extensible array" example, I was specifically saying that that example itself is a "bad idea". Specifically, the idea of a data structure that automatically expands on writes is a *bad idea*, irrespective of how that is accomplished. Writes to the wrong places need to be detected, not covered up by a data structure. If you want to expand your data structure, it is very important that you do that explicitly (as in Ada.Containers.Vectors). Because the example itself is a lousy idea, the example did not do much for me as an example of "weakening" of preconditions (or an example of anything else, for that matter). That does not say anything about whether "weakening" of preconditions is useful or not, or whether there are similar examples that are not related to an obviously bad idea (there probably are). I'm pretty much of the opinion that this is truly a case-by-case situation. Let me show you the example that I have been thinking about where "weakening" is exactly wrong. Probably there is something wrong with my OOP design, but I can't quite imagine what it would be. package Root is type Root_Window is limited tagged private; function Exists (W : in Root_Window) return Boolean; procedure Draw (W : in Root_Window; What : Drawing) with Pre'Class => Exists (W)); end Root; with Root; use Root; package Visible is type Visible_Window is new Root_Window with private; function Is_Visible (W : in Visible_Window) return Boolean; procedure Show (W : in Visible_Window) with Pre'Class => Exists (W), Post'Class => Is_Visible (W); procedure Draw (W : in Visible_Window; What : Drawing) with Pre'Class => Is_Visible (W); end Visible; Assume that Visible.Draw is only supported for Visible windows. The added precondition is Is_Visible (W) does not have the right effect: it gives Draw a precondition of Exists (W) or Is_Visible (W), while we really want Exists (W) and Is_Visible (W). So we either have to use Pre instead of Pre'Class (meaning that the precondition is not inherited by any later extensions; it might be forgotten or incorrectly copied), or we have to flatten out the hierarchy. There is no way to fix the precondition in Root, because it simply does not know about this property of a window; there is nothing we can write there that would include the Visible property. Nor can we change the meaning of Exists, as the precondition of Show notes (it would be wrong if Exists included visibility). It seems to me that something like this can happen anytime an extension adds a property to a type. And that seems like something that is common, especially when interfaces are used. It surely is application-dependent as to how those new properties affect the existing inherited routines, and it might even differ from routine to routine. The net effect is that I don't find "weakening" very compelling, but I do realize that the logic of dispatching calls does not allow anything else. Thus I think most of the time in practice, we will be requiring an unchanged class-wide precondition. I think that is what book authors should concentrate on, not these bizarre corner cases where "weakening" actually works. But I am not going to argue too much about "weakening", either, because it will occasionally be useful (especially with interfaces). **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 6:29 PM > I think the way this is usually done is with a dispatching call in > your precondition (e.g., a dispatching call to Is_Valid). Correct. I expect that to be common; but in that case the precondition is unchanged on the new routine. The next most common case is the one of additional new properties in the extension that need to be reflected in the precondition (see the message that crossed with yours), but that doesn't work with weakening. The least likely case (IMHO) is the one in which weakening will in fact work. **************************************************************** From: Steve Baird Sent: Monday, March 28, 2011 6:33 PM > Assume that Visible.Draw is only supported for Visible windows. Well, there goes Liskov substitutability. I'm not saying that automatically makes this a bad design, but it shouldn't be a surprise if it doesn't work well with language constructs that were designed to support LSP. **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 6:35 PM ... > But I think it is just fine to have both Pre and Pre'Class if you > agree they are separate, Pre has no inheritance stuff, and Pre'Class > is the inherting version with weakening. > > I would not mind a rule forbidding both Pre and Pre'Class to apply to > the same function, but I don't think this is necessary. I had once made a suggestion to that effect, but I am no longer in favor of it. The reason that the rule was needed was to prevent "counterfeiting" from Pre being added to a descendant. But since we've separated the meaning of them, that is no longer a problem. And it would seem to be a usability annoyance. If you have a newly added property that you need to enforce on some descendant routine, you can use Pre to do that. It is not ideal, but at least statically bound calls will get the advantages of a proper precondition (dispatching calls will have the possibility of an assertion failure). If we disallowed having both, you'd have to use an assertion inside of the body. That would be a step backwards for a statically bound call. It doesn't seem to make much sense to have both types on a single subprogram, but it's not clear that added Legality Rules help anything, either. I'm sure AdaControl will have a reasonable set of policies for programmers to use. **************************************************************** From: Robert Dewar Sent: Monday, March 28, 2011 6:45 PM > I agree. Keeping them separated is new, in that the previously > approved rules did not do that. But I do think that is a clear > improvement over the older rules. I always assumed they should be separated, that's what we implemented in GNAT as far as I remember :-) **************************************************************** From: Randy Brukardt Sent: Monday, March 28, 2011 9:01 PM > > Assume that Visible.Draw is only supported for Visible windows. > Well, there goes Liskov substitutability. I suppose, but I don't much care about ivory-tower principles. If you have this problem (an added property affecting existing operations), you need a mechanism to solve it. That's especially true if you are extending an existing type whose specifications you can't change - I don't think there is any way to preverve the Liskov property in that case. (Raising some random exception rather than writing a proper precondition doesn't change anything.) > I'm not saying that automatically makes this a bad design, but it > shouldn't be a surprise if it doesn't work well with language > constructs that were designed to support LSP. OK, but I'm more concerned that there be a way to model whatever design that you need rather than worrying about whether we meet some abstract model which may or may not be appropriate. In any case, I'd rather depend on the rules that Ada currently uses to make Liskov work (the contract shall not change) than some rules that allow the contract to change a little bit, and in a way that is rarely of any use. That is more confusing than helpful, at least for my pea brain. :-) But I suppose education can help there, and I don't see much reason to diverge too far from existing practice in this area (that is, Eiffel). **************************************************************** From: Randy Brukardt Sent: Tuesday, March 29, 2011 1:03 AM >> ... There is a lot of OOP stuff that makes sense in theory but never >> actually happens in practice. Needing to "weaken" the precondition >> seems to me like there was a bug in the original definition of the >> precondition (most likely, the boolean functions that make it up are >> not defined properly). But I am willing to believe that I am wrong -- >> but to do that I'd need to see an example for which the weaker >> precondition makes sense. > > I just don't get the weakening at all. If you have a type extension, > then you may want preconditions that hold on the extension, which is > obviously impossible with weakening. Right. "Weakening" seems to be a consequence of strictly following the Liskov Substitutability Principle (LSP). But I've seen people writing for years that that "principle" has dubious effects. So I suspect that we're just having a corner of a debate about the appropriateness of LSP (only) as compared to a more general model. And Ada currently has a more general model, so cramming preconditions into an LSP-only model is confusing and frustrating. But there doesn't seem to be any alternative if we want some sort of analyzability for dispatching calls (in the absence of the complete source code). And not being able to analyze them means that people will have to make a choice between compile-time checked code and OOP with dispatching -- not the sort of choice that I think we want to forcing people to make. > Anyway, I don't mind it being there, even if I don't understand it, > but please don't take away simple preconditions, which I > > (a) understand > (b) am sure I need I agree. I think it is possible to make sense out of Pre'Class (Post'Class is works the way you'd expect, so nothing worrisome there) if you follow some simple rules: (1) Never mix Pre and Pre'Class on a single subprogram; (2) For new primitive routines, only use Pre'Class if at all possible (it's a part of the contract of any overriding routine); (3) For overriding routines, only use Pre'Class if you are certain the "weakening" works -- otherwise, use Pre; (4) The combination of interfaces, preconditions, and existing routines that have preconditions is a disaster waiting to happen -- avoid any multiple inheritance cases for primitive routines of interfaces. (4) is more a function of not having any idea of how to make these work usefully than any well-thought out reason; the problem is that "weakening" means that the weaker precondition (often "True") is the one that will be used, and that is hardly ever going to be what you want. It probably can only work if the preconditions are effectively the same. (Well, discounting the type of people that somehow writes everything to be compatible with LSP.) **************************************************************** From: Tucker Taft Sent: Wednesday, March 30, 2011 9:43 PM I would like to push back a bit on the question of whether to use subtype conformance for controlling legality in these cases involving Pre'Class. Historically speaking, we consolidated for Ada 95 the various levels of conformance between subprogram profiles because we saw various places where similar rules appeared in Ada 83, without any kind of encompassing concept. Each matching rule seemed distinct, some pickier than others (e.g. overloading was based on types matching, formal subprograms depended on modes and types matching, our new access-to-subprogram required subtypes to match, etc.). By bringing them together in a single section, and establishing a hierarchy of conformance levels (type, mode, subtype, full), we hoped to bring some structure to the rules, and make sure no two matching rules were arbitrarily inconsistent. I understand that changing the definition of something like "subtype conformance" is scary, but I think it is worse to go back to sprinkling rules about the manual relating to matching rules between subprogram profiles. Furthermore, subtype conformance was invented precisely for "indirect-call-ish" situations, such as calling through an access-to-subprogram value, a dispatching call, and renaming as body. Issues with Pre'Class seem very much related to indirect calls, where the caller might not know statically what subprogram body is actually being invoked, and the body has certain minimum expectations about what Pre'Class aspect has been checked. To me, this means subtype conformance should be adjusted to take Pre'Class into account, rather than distributing special rules about Pre'Class matching or weakening or whatever to all of the places where indirect calls appear. **************************************************************** From: Randy Brukardt Sent: Thursday, March 31, 2011 1:40 AM > I would like to push back a bit on the question of whether to use > subtype conformance for controlling legality in these cases involving > Pre'Class. Fair enough... > Historically speaking, we consolidated for Ada 95 the various levels > of conformance between subprogram profiles because we saw various > places where similar rules appeared in Ada 83, without any kind of > encompassing concept. Each matching rule seemed distinct, some > pickier than others (e.g. overloading was based on types matching, > formal subprograms depended on modes and types matching, our new > access-to-subprogram required subtypes to match, etc.). By bringing > them together in a single section, and establishing a hierarchy of > conformance levels (type, mode, subtype, full), we hoped to bring some > structure to the rules, and make sure no two matching rules were > arbitrarily inconsistent. > > I understand that changing the definition of something like "subtype > conformance" is scary, It's not scary, it is wrong. > but I think it is worse to go > back to sprinkling rules about the manual relating to matching rules > between subprogram profiles. That's not what I'm proposing. > Furthermore, subtype conformance was invented precisely for > "indirect-call-ish" situations, such as calling through an > access-to-subprogram value, a dispatching call, and renaming as body. Right. And you are proposing breaking those. > Issues with Pre'Class seem very much related to indirect calls, where > the caller might not know statically what subprogram body is actually > being invoked, and the body has certain minimum expectations about > what Pre'Class aspect has been checked. To me, this means subtype > conformance should be adjusted to take Pre'Class into account, rather > than distributing special rules about Pre'Class matching or weakening > or whatever to all of the places where indirect calls appear. I think you should actually go read my proposed AI, rather than talking about alternatives that don't make any sense. And/or read my mail more carefully. First of all, you are proposing changing subtype conformance in some way that doesn't make sense. My understanding is that you want to change it to require Pre'Class to match in some but not all cases (in particular, you want overloading subprograms to be able to specify an additional Pre'Class). That can only be accomplished by adding an entirely new kind of conformance, or some truly bizarre rules for overriding. Neither of those will accomplish the goal of simplifying the rules. Second, (most) renames don't actually use subtype conformance. Your explanation was that we only cares about overriding renames. But as noted above, you want overriding to *not* be subject to this rule - it *cannot* require Pre'Class matching. So the entire proposal you are making makes no sense - you still need a special case rule for renames. Third, overriding also comes up in "implemented-by", so if you design a "wording hack" to deal with overriding, it has to be spread around to these other places as well. Fourth, most of the uses of subtype conformance don't care about preconditions. (For instance profile matching for access-to-subprograms in type conversions, equality, and generic access actuals). You're adding a complication there. Fifth, subtype conformance is used in full conformance. 8.3(12.3/2) uses full conformance, so you would be requiring Pre'Class matching on inherited subprograms -- that would require overriding in various interface cases. (And that requirement would not be enough to eliminate the null subprogram problems, so we'd still need other rules for that.) Lastly, I don't buy the need to make the renames case illegal. Any "problem" disappears as soon as you consider it equivalent to the matching explicit body. Which is *exactly* the same rule that is being proposed to fix three other problems in this AI! Unless we decide to make all of those other cases illegal (technically, "requires overriding" - an explicit body has to be given), I cannot even justify making the renames case illegal. Why should someone have to write an explicit body rather than a renames (with the extra chances for error), when in similar cases with inherited subprograms, we're writing the body automatically? The only case that has any reason to be made illegal is the 'Access one, and that one is pretty dubious (the explicit body would work there, too, but for 'Access we might not be somewhere where the declaration of an arbitrary body should be allowed). Thus I used a *single* rule to make 'Access illegal if the subprogram has a non-trivial Pre'Class. I did not "sprinkle rules around" because there are no such rules! If we need any additional rules, I would push to get rid of them by eliminating the illegal cases (it's not worth it). P.S. If you can do the impossible and make this work, please show me with actual wording proposals!! I think we've reasonably converged on what we want (at least in broad terms) and we need to figure out how to accomplish that. I've spend the better part of three days writing an AI on this topic, including telling you repeatedly why this idea of yours won't work, and I've gotten hardly any constructive feedback. (Only "isn't there another approach?" -- to which the answer is, not really.) So show me something I haven't considered instead of stuff I already know don't work!!! And please note that I've been writing this AI to keep you from being overburdened so that you can finish your other homework. (BTW, please do your other homework. ;-) But it doesn't pay for me to spend more time on it if you are going to virtually ignore it in favor of things that clearly don't work. Constructive ideas are welcome - rehashing is not. ****************************************************************